keeping track of opponents ap's
Posted: Wed May 09, 2012 7:36 pm
I understand you dont have to see how many ap's the computers units have left, but it would be nice if it tracks how many ap's each unit has used.
As it is now, you have to keep track of this in your head or on a piece of paper.
In fact if you play at a certain skill level it is mandatory to keep track of this, just as the opponents caps. Dont see them anywhere either.
I had one game where a tank that costs 5 ap to shoot shot 5 times in a row. I guess its possible with the right combination of cards or a lot of command points, but I got no clue how the computer managed to do it.
As it is now, you have to keep track of this in your head or on a piece of paper.
In fact if you play at a certain skill level it is mandatory to keep track of this, just as the opponents caps. Dont see them anywhere either.
I had one game where a tank that costs 5 ap to shoot shot 5 times in a row. I guess its possible with the right combination of cards or a lot of command points, but I got no clue how the computer managed to do it.