moving uphill not costing extra as it should
Posted: Sat May 12, 2012 3:16 am
If the change in elevation is +1 the +1 AP is supposed to be added to the cost of movement. If it's a +2 elevation change(steep slope) then +2 AP's are added to movement cost. Note vehicles can't traverse a steep slope.
Moving uphill used to cost extra during the beta. I'm confused as to why that was lost and no one noticed?
Moving uphill used to cost extra during the beta. I'm confused as to why that was lost and no one noticed?