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Stacked unit problem
Posted: Tue May 15, 2012 10:25 pm
by jcrohio
Had a game today where a truck and anti tank gun were in the same hex - wanted to choose the anti tank gun to load on the truck but could not access the gun - had to move the truck out of the hex and back in to load the gun
I have a save for this if needed
Jack
RE: Stacked unit problem
Posted: Wed May 16, 2012 12:13 am
by Joram
If you post a save, I can take a look at it. It's likely just challenging to click but I'd be happy to doublecheck.
RE: Stacked unit problem
Posted: Wed May 16, 2012 10:09 am
by jcrohio
How do you post a save - sorry - could I just Email you a save?
RE: Stacked unit problem
Posted: Wed May 16, 2012 11:53 am
by Joram
You need to put it in a .zip file and then upload it here like you would a picture. You should see the option if you click reply to this post.
RE: Stacked unit problem
Posted: Wed May 16, 2012 3:36 pm
by jcrohio
I think I got it - look at the truck and 88 at the german start area - please let me know if I have done something wrong
Thanks
Jack
RE: Stacked unit problem
Posted: Wed May 16, 2012 7:50 pm
by ericbabe
Were you playing with chits or 3D models? Top down or isometric camera?
RE: Stacked unit problem
Posted: Wed May 16, 2012 8:20 pm
by jcrohio
chits and isometric
RE: Stacked unit problem
Posted: Wed May 16, 2012 10:32 pm
by Joram
This is what I see when I load the save file.

RE: Stacked unit problem
Posted: Wed May 16, 2012 10:34 pm
by Joram
I was able to select both units quite easily here (they are selected in a group). Doesn't mean you don't have an issue but I can't reproduce it. Are you able to capture a screenshot of what you see at first to compare?

RE: Stacked unit problem
Posted: Thu May 17, 2012 11:49 am
by jcrohio
Joram
Thanks for the effort - I went back and reloaded the save and it looked exactly like yours - obviously you can select either unit
I am not sure of why - originally they were stacked on top of each other and the '88 was not selectable
Oh well - again thanks for the effort
Jack
RE: Stacked unit problem
Posted: Thu May 17, 2012 12:16 pm
by Joram
I've occasionally seen what you describe when a unit is already loaded though I've never seen it before it's loaded.
RE: Stacked unit problem
Posted: Thu May 17, 2012 3:52 pm
by ericbabe
Were you switching between 3D / chit view? There is one or two positioning things that aren't updated immediately when switching views -- I think the positions of loaded units may be one of these things, but I didn't think that stacking positioning was one of them. I've been working on fixing these issues for the next update.
Was this from loading a save game? It's possible that all the position elements (carrying, stacking) aren't properly refreshed after a save game is loaded.
RE: Stacked unit problem
Posted: Thu May 17, 2012 5:01 pm
by jcrohio
I never use the 3D units so it was not that. I won't swear to this but I think it was after loading a save game that this happened. I tried to reload and the same thing happened. That is why it was strange that it did not happen when Joram tried or when I tried it a couple of days later
RE: Stacked unit problem
Posted: Thu May 17, 2012 7:35 pm
by ericbabe
Did you load the save file from in-game vs. from the main menu? Could that be the difference?
RE: Stacked unit problem
Posted: Thu May 17, 2012 7:42 pm
by jcrohio
Originally yes - but I remember checking it again later and that was not