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Breakthrough to the Mzensk pocket.
Posted: Sat May 19, 2012 11:55 am
by major.pain
I thought i was getting better at this, apart from the Monsters torture which i have not beat yet adn skipped past i have been trying the Mzensk pocket scenario and getting run off the board. It goes reasonabley well at the beginning, i dig in a few troops in and around the village, position my AT guns and get few kills off the Russians initial attacks while on the east of the map i advance my tanks and try to push my flak and AT guns up into the woods ect so they can support my tanks puddhing along the top,i dont lose too much when the Russian arty falls while doing this.
Then the Russian T34s and KV1s appear on the east of the map and melt my armor while the mortors on the hill in the centre start picking off at will my defender covering the outskirts to the village to the west.
Is this going to be Monsters part 2 ?
RE: Breakthrough to the Mzensk pocket.
Posted: Sat May 19, 2012 12:24 pm
by Krupinski
Is this going to be Monsters part 2 ?
Not really. It's definitely easier. The key is your 88. It needs a good spot. And not to forget about the PzIIIh (its h i think).
So far "Breakthrough to the Mzensk pocket" is a really good scenario.
RE: Breakthrough to the Mzensk pocket.
Posted: Sun May 20, 2012 5:35 am
by major.pain
Having a bit more success with this one now after a few more playthroughs and re-reading the board game manual and finding that infantry in a heavy woods hex dint recieve there +2 DM bonus from mortor and arty fire, as well as infantry sharing a hex with armor or APC recieve a +1 DM.
I try and keep all my tanks pushing along either the top or the bottom now towards the west with my 88 covering there advance from the Russian reinforcments rather than dividing my tanks to push.
RE: Breakthrough to the Mzensk pocket.
Posted: Fri May 31, 2013 5:42 pm
by Handyman777
I just discovered an important shortcut. Highlight a hex; click "L"; you can see the line of sight from that hex. This is critical in positioning your 88.
RE: Breakthrough to the Mzensk pocket.
Posted: Fri May 31, 2013 5:50 pm
by Handyman777
If you gather your armor on the top/bottom of map, how do you cover the 3 supply wagons? By the way, do the wagons score 2 points each when they get to Mzensk?
Scenario seems very tough, maybe imbalanced. Germans have to face hordes of Russians. Russian KV-1 and T34's superior to anything the Germans have.