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NIEMIROW SCENARIO

Posted: Tue May 29, 2012 10:35 pm
by eniced73
You guys should recheck the scenario - NIEMIROW. There are several spots where trees are growing in the middle of houses and also I believe 3 ATG's are stuck in a non moveable fixed starting position. They are in bad spots so I am pretty sure it was not meant to be this way. I went into the scenario editor and it looks like the 'fixed' spot check box is either checked or it is not I dont remember. Either way it should be changed. Just thought I would let you know in case the update is not 100 percent complete.

RE: NIEMIROW SCENARIO

Posted: Tue May 29, 2012 10:59 pm
by junk2drive
RE: ATGs, I think that is a result of the mobile ATGs added in the beta updates. The AI places the ATGs in the houses on setup IIRC.

RE: NIEMIROW SCENARIO

Posted: Tue May 29, 2012 11:40 pm
by eniced73
Nope. The 3 ATG's I was talking about are all on the street. Load up the scenario and they are easy to spot. They are the only three you cannot move in setup.

RE: NIEMIROW SCENARIO

Posted: Wed May 30, 2012 12:53 pm
by Mobius
Yeah, there are a few trees in houses in the far part of town. If I fix them the patch will probably appear before I can update the map. (Like when you wash your car it causes it to rain the next day.[:D])
There are two 150mm cannons that are stuck in the street. They are horse towed and got caught there with their animals during the battle.

Image

RE: NIEMIROW SCENARIO

Posted: Wed May 30, 2012 8:33 pm
by eniced73
Alrighty then.

RE: NIEMIROW SCENARIO

Posted: Mon Jun 04, 2012 1:28 pm
by rickier65
Maybe what we need is for Mobius to just "say" he's going to get to work fixing it, that will be one way to make sure the patch gets released before he gets it done! Kind of like when you wash your car.

Rick