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Some editor questions

Posted: Mon Jun 18, 2012 11:38 pm
by Ratzki
What does the "Create Height by Noise" and "Adjust Height by Noise" do. I see the smoothing of the map hills but is there anothreason that they should be used? They are not in the editor instructions online.
Same with "Rebuild Detail Map", I have not had much of a chance to play with this button yet.
Is there gonna be a new instruction set made and posted for the updated editor?

RE: Some editor questions

Posted: Mon Jun 18, 2012 11:56 pm
by ericbabe
The height by noise functions are experimental. I think I've found good parameters for them which we might try in the next build, but as of now they aren't very useful because the parameters they use are too small. Basically they either create or modify the height map by a noise function.

The detail map button redraws the ground terrain. You'll notice when you place trees and buildings and similar items the ground terrain mesh isn't redrawn for the new items. It doesn't redraw every time because that would be too slow. The redraw ground terrain button forces a ground redraw to update these things. This is done automatically whenever a map is loaded, so you don't strictly need to do this when you are creating a map, but sometimes it's nice to see what the ground will look like.

RE: Some editor questions

Posted: Fri Jun 22, 2012 3:45 am
by Ratzki
OK, thanks for the information. I have been playing around with the editor quite a lot and was a bit stumped by these couple of buttons.