A Preview from Rock, Paper, Shotgun
Posted: Fri Jul 06, 2012 8:18 pm
http://www.rockpapershotgun.com/2012/07 ... on-breezy/
"The latest hexample to land in my lap is a preview build of upcoming Eastern Front heavyweight Decisive Campaigns: Case Blue. Naturally drawn to boldness and economy in wargame design, I approached the game’s dense counter-clogged battlelines with a degree of trepidation. Happily, after an hour or two of patient pocketing and stately Schwerpunkting, I have to admit I’m really rather impressed.
If Unity of Command has left you yearning for something a little grander – a less piecemeal portrait of the 1942-43 fighting at the Stalingrad end of Europe – then Case Blue could be just the ticket. While the basics are deeply traditional (48hr IGOUGO turns. Brigade-sized units. Action points…) a host of ingenious embellishments give the VR Designs design plenty of personality, depth and flavour."
"The latest hexample to land in my lap is a preview build of upcoming Eastern Front heavyweight Decisive Campaigns: Case Blue. Naturally drawn to boldness and economy in wargame design, I approached the game’s dense counter-clogged battlelines with a degree of trepidation. Happily, after an hour or two of patient pocketing and stately Schwerpunkting, I have to admit I’m really rather impressed.
If Unity of Command has left you yearning for something a little grander – a less piecemeal portrait of the 1942-43 fighting at the Stalingrad end of Europe – then Case Blue could be just the ticket. While the basics are deeply traditional (48hr IGOUGO turns. Brigade-sized units. Action points…) a host of ingenious embellishments give the VR Designs design plenty of personality, depth and flavour."