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Map malfunction

Posted: Sat Jul 07, 2012 11:53 am
by eastwindrain
Game is running OK except during replay, when my recon flights take place I have a mismatched map overlay glitch on what would be the Air Combat/ Air Ground screen area I.E. right side bottom two thirds of screen.
Had the same problem with XP on a Compaq Persario, now running Windows 7 on HP TouchSmart 520 PC.

Have tried various command line switches but to no avail.

RE: Map malfunction

Posted: Sat Jul 07, 2012 12:07 pm
by michaelm75au
Any chance of a screen shot?

RE: Map malfunction

Posted: Sat Jul 07, 2012 7:44 pm
by eastwindrain
JPEG

Image

RE: Map malfunction

Posted: Sat Jul 07, 2012 10:17 pm
by michaelm75au
Looks like you're using widescreen.
It looks like the game is slow in drawing the last map panels. I see a similar thing sometimes even with normal window size.
You can slow down the game by increasing the message delays IIRC, but I find it not worth it just for that occasional slow map draw issue.

RE: Map malfunction

Posted: Sun Jul 08, 2012 5:48 am
by eastwindrain
Correct the message delays are set to warp speed however this is only a minor problem which has no impact whatsoever on game play, all the combat animations are quickly resolved and really smooth.
Thanks for taking the time to answer my question.

RE: Map malfunction

Posted: Sun Jul 08, 2012 6:36 am
by JocMeister
I see that every turn aswell. [:)]

RE: Map malfunction

Posted: Sun Jul 08, 2012 3:23 pm
by eastwindrain
Would a pop up Air Recon Box be out of the question.
Also I ain't gett'in any younger I'm using full screen -f px1920 -py1080, what would be the window mode -w -px???? and -py???? settings.

RE: Map malfunction

Posted: Sun Jul 08, 2012 6:20 pm
by Dan Nichols
Probably 1680 x 1050 would be the best window mode size for you.

RE: Map malfunction

Posted: Sun Jul 08, 2012 7:25 pm
by eastwindrain
Thank you sir, I've been informed that window mode should help reduce the rate of occurrence.