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Krupp's Graphix edition V2

Posted: Tue Jul 24, 2012 4:47 pm
by krupp_88mm
Introducing Krupp's Graphix edition V2 and
RRRH-Sr graphix edition V2 mod


Image

About Graphix V2
Handmade and color touched, most textures have been saturated, contrasted, "de-vibranced" and re-hued, incorporating elements of the original art to try to "keep the feel"
Special attention was provided to try to keep terrain types identifiable in this version as well as keep appealing graphix. Thanks to Templar who pointed out the needed improvement. While i did have to sacrifice a level of detail to remove the 'bumpy look' i kept as much as i thought i could.

Stand alone (Krupp Graphix V2 mod) includes:
-(new)Hand painted plains; mud, snow and normal. (some elements from original art used).
-(new)Re-contrasted forests. All types
-(new)Re-contrasted hills. Plain and snow (not mud yet).
-(new)Contrasted forest hills, plain, mud and snow
-(new)Repainted swamps (all)
-(new)Incorporated and fine tuned hex transitions for all above..
-Old but added permanently to graphics out of necessity of cooperation RRR part of RRRH mod. (which includes of course roads rails and rivers (necessary because of the coloring.) (shroud, shade and hex shader come with the RRRH_Sr mod, Or with any RRRH_Sr Graphix ed mod, or independently.)


About RRRH-Sr
Now you can survey the map with ease seeing the roads rails and rivers, it should be much easier to tell river sizes apart and see where the roads are
(especially zoomed out more) and the hex's are shaded so they dont stick out so much, so you have a better time.
Now added reduced shroud so you can plan your panzer attacks deep behind enemy lines without squinting to see the terrain.
Krupp RRRH-Sr Graphix ed2 includes all the above plus
-shroud shader and hex shader
-reduced drummer noise

To install: Preferably use a program like JSGME to enable the mod
(see **Budd's** excellent instructions in this thread tm.asp?m=3149007)

JSGME Download:
http://www.gamefront.com/files/21681483/JSGME.7z

You can use 7zip free zip program to unzip mod
http://www.7-zip.org/download.html


If you do not want to use JSGME than just drop the Graphics folder into your main directory after unzipping where the graphics folder is already located and overwrite old files (this means you have to have your old graphics folder present and named the same "Graphics" When you drag and drop)
BEFORE you drag and drop, I highly recommend making a backup your original graphics folder before install by copying and pasting it as another name. You will still need to keep the original folder there as this mod only includes changed files to save space.

(mod should be compatible with multiplayer or other graphics mods (provided other graphic mods do not edit any of the same files.)

(If you want to delete something form the mod before install it should not cause any issues.)







Download link for RRRH-Sr Graphix V2 Mod
http://www.mediafire.com/?dt2wf7fc273zq5k

Download link for standalone Graphix V2 Mod
http://www.mediafire.com/?1w298tmd1pgn782


If you would like to download any separate mod you can install them apart or together with RRRH-Sr.

Download links for other mods (all content included in RRRH-Sr Graphix V2
http://www.mediafire.com/?whc4vbw508ywi13

Reduced shroud: http://www.mediafire.com/?hbzvs3wg83vyayw

Hex shader: http://www.mediafire.com/?3ps5nzxe58j399j

River recolor/brighter: http://www.mediafire.com/?z2j9zdw314r9lw4

Roads and rails darkener: http://www.mediafire.com/?mped5p5utbbimel

Before
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After RRRH-Sr Graphix ed V2
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RRRH-Sr Graphix ed V2 Mud
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RRRH-Sr Graphix ed V2 Snow
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RRRH-Sr Graphix ed V2 Medium zoom
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RRRH-Sr Graphix ed V2 Far zoom
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RE: Krupp's Graphix edition V2

Posted: Tue Jul 24, 2012 5:00 pm
by Templer_12
The maps have become well. Have become very good. [&o]

But in the winter map I have to complain now that on the village squares, even at maximum zoom, I can't see any Christmas trees.

Where to go krupp_88mm? Where to go?

As Flaviusx has said in a post somewere: Someone should pay you for your commitment.

RE: Krupp's Graphix edition V2

Posted: Tue Jul 24, 2012 5:11 pm
by EisenHammer

Downloading… And just want to say thank you Krupp for sharing this.

RE: Krupp's Graphix edition V2

Posted: Tue Jul 24, 2012 5:58 pm
by stone10
great work

RE: Krupp's Graphix edition V2

Posted: Tue Jul 24, 2012 6:48 pm
by Krupinski
I cannot believe it... many thanx!! [:)][:)][:)]

RE: Krupp's Graphix edition V2

Posted: Tue Jul 24, 2012 6:49 pm
by Keunert
just installed it, just beautiful

RE: Krupp's Graphix edition V2

Posted: Tue Jul 24, 2012 9:01 pm
by parusski
krupp_88mm, great work. Thanks.

RE: Krupp's Graphix edition V2

Posted: Tue Jul 24, 2012 9:45 pm
by budd
Holy Moly you guys are fast, nice work. Now we need some nice new counters to match[;)]
Thanks alot.

RE: Krupp's Graphix edition V2

Posted: Tue Jul 24, 2012 10:59 pm
by sol_invictus
Absolutely outstanding! Now if you could create some correct NATO symbols for the unit types within the Divisions my life will be complete.

RE: Krupp's Graphix edition V2

Posted: Wed Jul 25, 2012 5:22 am
by iangelderman
Very well done, thanks mate [;)]

RE: Krupp's Graphix edition V2

Posted: Wed Jul 25, 2012 5:55 am
by krupp_88mm
Awesome everyone likes it so far, even the king has been almost pleased!

It seems alot of people want nato counters modded? I'm afraid not all the tools needed to mod this is not entirely provided. But I may have thought of a crazy way to circumvent on part of the restriction. It might help me if someone could draw what they are talking about in paint that they want the marker to look like in all three zoom levels because i'm not really getting what precisely people want changed.

Regardless i have been neglecting my chores now and i've got to get some real work done. I just realized i missed jury duty yesterday, i was modding instead. I wonder if they will understand my excuse. So ill see you all later. have fun.

RE: Krupp's Graphix edition V2

Posted: Wed Jul 25, 2012 7:34 am
by Vic
Very impressive work. Especially in fully zoomed in mode.

Dont be a stranger to ask for any info on the engine/editor! Or even a small feature request.

Best,
Vic

RE: Krupp's Graphix edition V2

Posted: Fri Jul 27, 2012 4:52 am
by JMass
Very nice, thanks! I only substituted the hex rasters with more darker versions.

RE: Krupp's Graphix edition V2

Posted: Fri Jul 27, 2012 9:00 am
by G Felzien
Wow! Thank you [&o]

RE: Krupp's Graphix edition V2

Posted: Fri Jul 27, 2012 3:43 pm
by Blind Sniper
Excellent job, thanks [:)]

RE: Krupp's Graphix edition V2

Posted: Sun Aug 12, 2012 2:23 pm
by Ritterkrieg_slith
Great looking terrain!

@Arinvald

Your life is now complete.

Checkout my Ritterkrieg mod!

Troy

RE: Krupp's Graphix edition V2

Posted: Sun Jan 06, 2013 8:35 pm
by HappyHedonist
I just bought the game yesterday so I'm a little late, but thank you for this! [&o]

RE: Krupp's Graphix edition V2

Posted: Fri May 17, 2013 10:52 am
by Hugolin
Great pack thanks a lot! Changed my game for the better. Merci!

RE: Krupp's Graphix edition V2

Posted: Wed Sep 25, 2013 10:16 am
by comsolut
Getting an error when trying to download from mediafire. Are the links and files still good?

RE: Krupp's Graphix edition V2

Posted: Sat Dec 07, 2013 3:37 am
by krupp_88mm
I just tried to DL and it all seemed good on my end. Was it a temporary outage?