Page 1 of 1

Should I use the Dismissal option?

Posted: Thu Aug 02, 2012 5:23 am
by Grotius
I'm about to embark on the Case Blue long campaign as the Germans against the Soviet AI, and I'm debating whether or not to use the Dismissal option. I'm inclined to use it, to force myself to grapple with the political side of things. It would be a bummer to lose mid-stream because of politics, but then again, that's what the real generals faced. (And, unlike them, I *can* reload a saved game.) What do you all recommend?

Also, I'm thinking of enabling Flieger Divisions. Apart from that, I plan to use the defaults -- High Command Rules, C&C Rules, Fog of War ON, etc. I plan to play vs Normal AI (to give it a little bonus), Very Slow AI Speed.

What do you all think?

RE: Should I use the Dismissal option?

Posted: Thu Aug 02, 2012 6:13 am
by Blind Sniper
Against AI I think you must use it! [:)]
Flieger Division can be funny and given that you have only one trasport unit the impact on the game is not so important.

RE: Should I use the Dismissal option?

Posted: Thu Aug 02, 2012 10:33 am
by Vic
I actually think the 'dismiss rule' is most fun in PBEM games since it allows you a chance on a quick victory as opposed to playing all 120+ turns in the longer campaign scenarios and some guessing (and use of intelligence card) what the enemies orders are.

best,
Vic

RE: Should I use the Dismissal option?

Posted: Thu Aug 02, 2012 3:48 pm
by Grotius
Thanks, guys! Heh, Vic, I expected you to say "Definitely, use Dismissal!" You're going easy on me!

Still leaning toward trying it with Dismissal on, but I'm curious what other players think.