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Jam
Posted: Mon Aug 26, 2002 12:08 am
by Bing
Anyone following the "Help playtest my SP: Modern Mod" in the general WAW forum: If you have Jamie wood's OOB's for modern US and Soviet and are willing to help out in development, let me know. I have a scenario under way, editing the sides, naturall fictional encounter in Russia. Please read the thread and if interested, drop me a line at:
binglesh@chartermi.net
Definitely needs a H2H test, I prefer PBEM, this is also definitely experimental so be prepared to restart the battle - maybe several times.
Yours for louder and better boom,,
Bing
Posted: Tue Aug 27, 2002 8:42 am
by Bing
I'm getting proper helo graphics into the game now and its looking better and better.
No takers on a PBEM game? Lots of fun flipping missiles from 30 to 40 hexes rnage. I had Hokums versus Comanches and Apaches - chased the Ruskies clean off the map at the cost of one lost chopper.
Yes, we had an air-to-air dogfight - in WAW. Where else do you get that? OTOH my SF detachment loaded on 4 X Blackhawk were wiped out to the man: SA-18 is nasty, very much so. See right through smoke. Must have radar, eh? (Yeah, I think they do.)
Then I got the Sov T-90's with my A-10 Warthogs. Four A-10's, four dead T-90's in one pass - luck of the roll, it most often doesn't go that well. But it sure got the Russian commander's attention I would bet.
Bing
Posted: Sat Aug 31, 2002 6:38 pm
by Bing
Bump - Guys, I really need help in testing the modern OOB's and the graphics changes I am making. I have helo graphics for three US types thus far and will shortly have same for Soviet. I will also be doing more appropriate rotor sounds for choppers, ditto chain gun and Vulcan-type gunfire wav files.
Isn't ANYONE interested in modern warfare? Besides Jamie and myself? I am planning a Fulda Gap type of scenario where Sov airborne makes a drop behind the lines to pin down an American garrison. Then a few turns later when Sov CAS has cleared a path to the DZ the big Sov Hind choppers will arrive with light tanks and BMP's - yep, the Soviets did have, might still have, helos large enough to carry the special light tank version for airborne ops.
I'll need help testing, since AI isn't a really test of any scenario that i have found. We particularly need to fine tune the MLRS and mine scattering artillery routines.
Thanks everyone and could someone come to our assistance???
Bing
Posted: Sat Aug 31, 2002 10:12 pm
by red
I'm very much interested in modern SPWAW. Let me know what I need to get and where.
Posted: Sat Aug 31, 2002 10:14 pm
by red
Speaking of large helos carrying a lot of troops. It truns out to be too risky proven by the recent shoot down in Chechnya when a MiL-26 was overloaded with ~130 troops and was shot down by one Igla (SA-18?). Similat to what you described with the Blackhawks above.
Posted: Sun Sep 01, 2002 9:11 pm
by Bing
Red -
Drop me a line at:
binglesh@chartermi.net -- we'll get a dialog going about Modern WAW (MWAW??) and take it from there.
Mostly we need WAW people to help with testing - it will involve expermimental PBEM work. If that appeals to you let me know.
Thanks for your interest,
Bing
Posted: Wed Sep 04, 2002 6:59 pm
by Bing
Bump - I need a regular who doesn't mind a little experimental work. Will furnish modified mech.exe, .shp and OOB files and an easy-to-start scenario, "Pokadanoza" a brawl - a real slugfest - between our guys (US) and Godless Commies.
See missiles take out targets from dozens of hexes! See Comanche, Apache, Black Hawk and Hokum choppers. A-10, Su-17, Su-24 and Su-25 now in authentic icons, blasting tanks and entire platoons into kingdom come!
Drop me a line per above.
Bing
Posted: Sun Sep 08, 2002 6:10 pm
by Bing
Bump Again -
As it stands now, I started with Jamie Woods modified Soviet and US Army OOB's that I called JAM = Jamie's Modern. I am calling the new version MOWAW (MOdern WAW) and will continue to do so as there have been enough changes to classify as a new endeavor.
Update: Accurate graphics for A-10, Su-17, Su-24 and Su-25. Loadouts revised to reflect current payload capabilities. Fairly accurate helo graphics for the Ka-50 Hokum (Werewolf), UH-60 Black Hawk, AH-64 apache and AH-66 Comanche, fixed Black Hawk so that it now evades AA fire and is "stealthy" (to a degree that is). Fixed 4 blade rotor so that it now appears on the helo.
Fixed other bugs, such as sound of MG fire from unit without a MG mount (that one was fun to track down).
Modern WAW isn't a social disease, guys. Isn't anyone out there interested?
Bing
Posted: Sun Sep 08, 2002 6:14 pm
by Supervisor
Alright I got the hint, quit bumping:D

I want to help
Posted: Sun Sep 29, 2002 8:57 pm
by 3/2 ACR
let me know what i can do, I have alot of resources at my finger tips, not a great deal of time only this last couple of week ends, but i know this game inside and out and like the modern battles
Rick 3/2 ACR
Posted: Thu Oct 10, 2002 9:13 pm
by Irinami
Toss some scenarios and the proper files my way and I'm game.
That's been my problem before--the scenarios or campaigns just don't work out right with the modern OOB's.
withersmREMOOVE@bellsouth.net
e-Mail addy needs the all-caps word removed. Hate spiders.

What is this?
Posted: Fri Oct 25, 2002 4:05 pm
by HauptmannJake
Bing- You are editing icons in your own way? Making an own game with your friends? That's I have to respect!
How big in file size is this experimental set of files for your modern SP game? I would be interested. Only problem is my time is shared.
I have a modem which tends not to be very fast.
HJ
