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Axis Reserve Div - how do you use
Posted: Mon Aug 06, 2012 7:03 pm
by abulbulian
Just wondering what people normally are doing with the reserve inf div the Germans get starting the Case Blau campaign. Does attaching them to HQs have any negative impact? Wondering about how to tell inf current HQ corps and Army staff can handle the new units. Does the HQ still lose exp? Never liked that in AT before [&:]
RE: Axis Reserve Div - how do you use
Posted: Mon Aug 06, 2012 7:25 pm
by alex0809
If you select an HQ notice the Staff:Troops ratio at the bottom. If it's under 1.00 the HQ will be less effective.
Note that any rating above 1.00 doesn't have any effect - so an HQ with rating 1.10 is as effective as an HQ with 3.00 rating. With other words, if you can keep the S:T above 1.0 it doesn't matter how many troops are attached.
RE: Axis Reserve Div - how do you use
Posted: Mon Aug 06, 2012 9:57 pm
by abulbulian
Ok thanks. When you assign a unit there's no penalties applied like in AT?
RE: Axis Reserve Div - how do you use
Posted: Mon Aug 06, 2012 11:16 pm
by Grotius
Occasionally, you can pay a political point penalty if you reassign a unit from a politically-powerful general. E.g., I think if I try to reassign someone under Paulus, I have to pay a 1 PP penalty. The game warns you before you make the transfer, though; you get a popup asking if you really want to do this.
RE: Axis Reserve Div - how do you use
Posted: Tue Aug 07, 2012 4:50 am
by gollum
I think that there is another penalty for reassigning units - at least I noticed this - for every single unit that your attaching to HQ, the HQ leader loses one command point. For instance, if you attach an infantry division (4 regiments) to new HQ, it general will lose 4 command point form his reserve. I don`t notice any penalty in readiness as in AT.
But I have played the game for relatively short time yet (brought it recently and don`t have much free time) so I may have been wrong.
RE: Axis Reserve Div - how do you use
Posted: Tue Aug 07, 2012 5:27 am
by Blind Sniper
Also the readiness go down, I think 20 points.
RE: Axis Reserve Div - how do you use
Posted: Tue Aug 07, 2012 10:07 am
by James Ward
ORIGINAL: Blind Sniper
Also the readiness go down, I think 20 points.
The manual says 50% but I haven't changed any assignement so I'm not sure if it works this way or not.
RE: Axis Reserve Div - how do you use
Posted: Tue Aug 07, 2012 10:44 am
by Keunert
p.26: changing HQ costs 25% readiness.
p.26: the HQ loses some comman points when it get's new units.
p.69: morale and combat modifiers only apply on corps level, not army level. army level HQ's only give staff xp modifiers.
In other words, assign those reserve divisions to corps HQ as soon as you know under which corps it shall serve. best to do after you played a corps hq card (command points spend)
and if there is no combat on the turn (readiness penalty).
fighting units will perform better under corps control!
RE: Axis Reserve Div - how do you use
Posted: Tue Aug 07, 2012 11:25 am
by James Ward
ORIGINAL: Keunert
p.26: changing HQ costs 25% readiness.
p.26: the HQ loses some comman points when it get's new units.
p.69: morale and combat modifiers only apply on corps level, not army level. army level HQ's only give staff xp modifiers.
In other words, assign those reserve divisions to corps HQ as soon as you know under which corps it shall serve. best to do after you played a corps hq card (command points spend)
and if there is no combat on the turn (readiness penalty).
fighting units will perform better under corps control!
you are correct. I think it is Strategic movement that cuts readiness 50%