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flags

Posted: Thu Aug 09, 2012 10:05 am
by fulcrum28
national flasg in unit composition filed lok degradated or in very low resoltuion, what is the reason for that? i use 3.4 without any mod.

RE: flags

Posted: Thu Aug 09, 2012 10:18 am
by Telumar
Maybe you accidentically zoomed in, which is now (3.4) also possible in the editor. Flags will be zoomed in, too. Maybe you want to provide a screenshot so we can see what's going on?

RE: flags

Posted: Thu Aug 09, 2012 10:37 am
by fulcrum28
I attach figure

Image

RE: flags

Posted: Thu Aug 09, 2012 11:59 am
by Telumar
Ups. Doesn't look like mine. I renamed my AltGraphics folder for the screenshot (i use modded graphics) and got this:


Image

RE: flags

Posted: Thu Aug 09, 2012 12:02 pm
by fulcrum28
why? I use standard 3.4 without mod. your soviet flag is also in low resolution..but mines are smaller :(

RE: flags

Posted: Thu Aug 09, 2012 12:06 pm
by Telumar
Do you use a graphic mod for flags and/or supply? Thing is, if you have a modded graphic in your AltGraphics folder, say i.e. flags.png, the engine doesn't use the according graphic s_ or h_ from the normal Graphics folder for the zoomed in/out view, but scales those in AltGraphics with not the best results. So, if you have flags.png in AltGraphics, you will additionally need h_flags.png and s_flags.png in the AltGraphics folder.

RE: flags

Posted: Thu Aug 09, 2012 12:15 pm
by Telumar
ORIGINAL: fulcrum28

why? I use standard 3.4 without mod. your soviet flag is also in low resolution..but mines are smaller :(

Odd. I made a test, filled the Soviet flag in H_flags.png with black, saved it and loaded the scenario again. In zoomed in huge 2d view the flag should be black, but it isn't. Looks like the engine doesn't use H_flags.png at all ??!!

RE: flags

Posted: Thu Aug 09, 2012 12:29 pm
by Curtis Lemay
ORIGINAL: fulcrum28

why? I use standard 3.4 without mod. your soviet flag is also in low resolution..but mines are smaller :(

Telumar's flag is showing an objective. The flags in your shot are showing ownership. Most players show ownership via borders instead.

RE: flags

Posted: Thu Aug 09, 2012 12:33 pm
by Telumar
Oh, I missed that. But still looks like the engine doesn't use H_flags.

RE: flags

Posted: Thu Aug 09, 2012 1:03 pm
by Curtis Lemay
ORIGINAL: Telumar

Oh, I missed that. But still looks like the engine doesn't use H_flags.

Perhaps not. Note that there doesn't appear to be a flags.png or a h_flags.bmp. And the h_flags.png is not high resolution, but just a blowup of flags.bmp.

RE: flags

Posted: Fri Aug 10, 2012 6:44 am
by fulcrum28
thank you. anyway, I will play with borders.