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Throw me a damn bone for the love of god! :)

Posted: Thu Aug 09, 2012 2:07 pm
by Javaslinger
What's up with the expansion??? Surely you can give us some teasers...

RE: Throw me a damn bone for the love of god! :)

Posted: Thu Aug 09, 2012 2:43 pm
by Erik Rutins
So much to tell, but still too early. I expect we will start sharing more information in September. Still a lot to do, but I can say we are aiming to release it this year.

I'll leave you with this hint:

http://www.youtube.com/watch?v=3A19q7rysLs

Regards,

- Erik

RE: Throw me a damn bone for the love of god! :)

Posted: Thu Aug 09, 2012 3:18 pm
by Javaslinger
hmmm.. you can play as pirates???

RE: Throw me a damn bone for the love of god! :)

Posted: Thu Aug 09, 2012 3:46 pm
by WiZz
Maybe, new types of relations with pirates? Creating raider fleets?

RE: Throw me a damn bone for the love of god! :)

Posted: Thu Aug 09, 2012 3:48 pm
by scotten_usa
Wrong. The music for the expansion will feature all pirate-related songs.

RE: Throw me a damn bone for the love of god! :)

Posted: Thu Aug 09, 2012 5:31 pm
by Pipewrench

RE: Throw me a damn bone for the love of god! :)

Posted: Thu Aug 09, 2012 9:35 pm
by ehsumrell1
ORIGINAL: Erik Rutins

I'll leave you with this hint:

Regards,

- Erik

Hmmmn

I wonder what those Phantom Pirates are up to?
(Make reminder to ask Data to swing through the Necrid Expanse and take a scan}



Image

RE: Throw me a damn bone for the love of god! :)

Posted: Fri Aug 10, 2012 12:54 am
by jpwrunyan
Will the expansion fix more problems than it creates? Ok thats being cynical. How about this: Will more areas of the game be made moddable so the community can actively address perceived problems themselves (as opposed to complaining about it in a 5 page thread)?

RE: Throw me a damn bone for the love of god! :)

Posted: Fri Aug 10, 2012 2:01 am
by Setekh
Another expansion?

RE: Throw me a damn bone for the love of god! :)

Posted: Fri Aug 10, 2012 2:42 am
by adecoy95
OK, I have carefully analyzed the video and I can safely say that its a hint regarding new, fancy fonts!

RE: Throw me a damn bone for the love of god! :)

Posted: Fri Aug 10, 2012 8:24 am
by WiZz
I hope, that devs do not forget about further optimizations, because game with 1400 stars on late stages becomes unplayable through lags.

RE: Throw me a damn bone for the love of god! :)

Posted: Fri Aug 10, 2012 10:32 am
by ASHBERY76
More politics internal and external.Revamped diplomacy...More stuff in the living galaxy wth many new monsters,loot,events good and bad,character system futher improved.I am not bothered about new gimmicks but improving and adding to existing elements.


One thing we do know is ground combat is being changed.I would like to see the model follow MOO3 where you built divisional,corps,armies with support units like PSI,hackers,etc. it worked really well even if the rest of the game was shit.Elliot should load up and take a look the system.

RE: Throw me a damn bone for the love of god! :)

Posted: Fri Aug 10, 2012 10:34 am
by Erik Rutins
The challenge with each expansion is to add a bunch of new stuff but at the same time to move the whole game forward and improve existing gameplay for all playstyles. With each expansion so far, we increased performance, improved the AI and added more options for modders. That is our goal for this expansion as well.

There is a very long list of awesome new stuff we are working on that should be a lot of fun for all of you, whether you explore the new expansion to the fullest or just play the game exactly as you have been playing it.

Regards,

- Erik

RE: Throw me a damn bone for the love of god! :)

Posted: Fri Aug 10, 2012 10:37 am
by feelotraveller
Yay!  We get to dance with multi-coloured young things and have sabre duels with tentacled foes?  [:D]
 
Actually I hope it means that combat/conquest gets more interesting.  I've always been amazed that after a few of our marines kill a few of theirs that the population of the entire planet decides to love our empire instantaneously and forever.  Even the humans do that in this game.  
 
Boarding parties, rebellions, raids, rape and pillaging... bring it on.  [:)]

RE: Throw me a damn bone for the love of god! :)

Posted: Fri Aug 10, 2012 11:48 am
by Tampa_Gamer
ORIGINAL: ASHBERY76

One thing we do know is ground combat is being changed.I would like to see the model follow MOO3 where you built divisional,corps,armies with support units like PSI,hackers,etc. it worked really well even if the rest of the game was shit.Elliot should load up and take a look the system.


Could not agree with you more. Right now the units while they gain experience are too numerous to get attached to. I would prefer to scale it back to Moo3 scale so that each army was more meaningful. The battles were also great, if I recall there was even radio chatter to indicate how it was going. I do want to retain the time element we have now as I think it should take months to conquer a planet.

Also second vote goes to modding. I do really hope they externalize the data for components etc and let the fans help with balance etc. similar to Space Empire IV/V level of modding ability. This in the end will be the biggest draw to the game if you can open it up and give it the lure to cause players to shell out the money required to get the "full" game.

RE: Throw me a damn bone for the love of god! :)

Posted: Fri Aug 10, 2012 1:48 pm
by Cauldyth
Is it September yet?! [:)]

RE: Throw me a damn bone for the love of god! :)

Posted: Fri Aug 10, 2012 8:31 pm
by Falokis
What about the official release of the patch in beta? Any changes going on with it?

RE: Throw me a damn bone for the love of god! :)

Posted: Sat Aug 11, 2012 4:47 am
by WiZz
I think the last beta patch will become release and that's all. Patches for Legends are over.

One more fail 4x game has been released. http://www.legendsofpegasus.com/us/ There are was a lot of PR and what we get? Bugged copy of Homeworld on galactic scale. DO NOT BUY IT! Honestly, I'm looking at quality of 4x games this year and I'm afraid for destiny of next expansion for DW.

RE: Throw me a damn bone for the love of god! :)

Posted: Sat Aug 11, 2012 6:26 am
by Yskonyn
It is stupid and insulting to predict the state on DW's next expansion from the rubbish that has put forward by other devs.
Codeforge has always delivered solid software and we have no reason to believe the next expansion will be otherwise.

RE: Throw me a damn bone for the love of god! :)

Posted: Sat Aug 11, 2012 10:00 am
by w1p
Yskonyn is right

worrying about the new DW release, which has a history of stable releases (from my experience with rots + legends) and good developer support, purely because some other half-assed company's cant test a game is silly.