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How to use a custom master file in a random game?

Posted: Thu Aug 16, 2012 2:41 pm
by Twotribes
I would like to make helicopters and maybe Amphibious landing craft, how does one use a custom setting for random games?

Also how do I make a custom build-able factory?

RE: How to use a custom master file in a random game?

Posted: Sat Aug 18, 2012 11:47 pm
by Twotribes
Not a single reply, thanks for all the help.

RE: How to use a custom master file in a random game?

Posted: Sun Aug 19, 2012 3:24 am
by bwheatley
:) People don't always look every day. Only 36 views so i wouldn't be so upset about it. I'll ignore your 2nd post and try to be helpful.

I did a search using the search button above and looked for 'random game' in the AT/Mod forum and found this link.

http://www.matrixgames.com/forums/tm.asp?m=2793069&mpage=1&key=tweak%2Crandom%2Cgame&#2793088

It looks like it explains how to do what you're hoping for. Feel free to post again if you need help and remember to be patient. Enjoy the rest of your weekend.

RE: How to use a custom master file in a random game?

Posted: Sun Aug 19, 2012 3:11 pm
by Twotribes
Thanks for the reply that looks to complicated. Guess I will just have to redo them every time

RE: How to use a custom master file in a random game?

Posted: Sun Aug 19, 2012 6:09 pm
by bwheatley
I know it looks complicated but it really isn't that bad. Once you do it the first time you won't have to do it again either which is nice ;)


RE: How to use a custom master file in a random game?

Posted: Mon Aug 20, 2012 2:42 pm
by mgaffn1
Two Tribes,
you shouldn't have to recreate your custom units every time you start a new game. You CAN import custom SFTypes into a random game without importing a new masterfile. You would do this via the Settings screen in the editor, and click on the tab that says "masterfile". Then you import from the scenario with your custom SFTypes. Then the prompt asks you if you want to import the masterfile, and you click no. It then imports the SFTYpe data, but not the masterfile.
Sounds more confusing than it is, but try it a couple of times, it's pretty handy. I've created a monster game with custom German units (Stukas, Panzer IV's, etc.). If I want more than the vanilla game, I can go into the editor and import the new types in my new custom game via the editor. You WILL need to go into the SFType window, and the ITEM window and the RESEARCH window, and link all these together so you will be able to research them and build them.

Good luck!