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Reserved loaction slots

Posted: Fri Aug 17, 2012 2:48 pm
by Buck Beach
The editor manual refers to location slots 2900 through 2999 as being reserved and are not to be used. Sooo, how bad will I screw up if I use them?[:D]

RE: Reserved loaction slots

Posted: Fri Aug 17, 2012 5:44 pm
by US87891
ORIGINAL: Buck Beach
The editor manual refers to location slots 2900 through 2999 as being reserved and are not to be used. Sooo, how bad will I screw up if I use them?[:D]
Really, really, really bad, Buck Beach. There are hard coded slots that you don't want to mess with. Can't say why, just that you don't want to do it.

Matt

RE: Reserved loaction slots

Posted: Fri Aug 17, 2012 9:20 pm
by Buck Beach
ORIGINAL: US87891

ORIGINAL: Buck Beach
The editor manual refers to location slots 2900 through 2999 as being reserved and are not to be used. Sooo, how bad will I screw up if I use them?[:D]
Really, really, really bad, Buck Beach. There are hard coded slots that you don't want to mess with. Can't say why, just that you don't want to do it.

Matt

Thank you for replying. Was hoping to play with those and a few more.

Buck

RE: Reserved loaction slots

Posted: Sat Aug 18, 2012 12:19 am
by PaxMondo
I suspect, but do not know, that they are used for temporary units ... bit and pieces during transport etc.  DB has to have some place to put those ...

RE: Reserved loaction slots

Posted: Sat Aug 18, 2012 11:56 pm
by RevRick
Thanks... I just checked... I have shoehorned a couple of (dozen) units into the game. Thankfully, I didn't use those spots...