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Historical Unit weirdness

Posted: Fri Aug 17, 2012 4:00 pm
by bwheatley
THis is probably WAD but i figured i'd draw it to your attention.

So what i wanted to do and i feel should be possible (but if its not thats ok too)
I made a historic unit German Infantry Corp
which had 1 subpart
German Corps Unit (an HQ/TRUE)
4 German Inf Divisions
1 Nebelwerfer Regiment

It works ok BUT the HQ is not working like a typically HQ would. I tried both setting the unit as a Corps & as a Division. I'll keep playing around with it but it would be nice if i didn't have to make the Corp HQ an outside unit. I'd rather it just be a part of the whole unit as a whole.

RE: Historical Unit weirdness

Posted: Sat Aug 18, 2012 11:33 pm
by anonymous1
It seems impossible to set different HQs for units belong to the same historical unit.[:-]

Instead the Corps unit's HQ will be set to itself automatically when trying to set HQ for other subparts of the same historical unit in event. [&:]
And the cycle may cause freezing in some situations. [&o]

RE: Historical Unit weirdness

Posted: Sun Aug 19, 2012 3:47 am
by bwheatley
ORIGINAL: anonymous

It seems impossible to set different HQs for units belong to the same historical unit.[:-]

Instead the Corps unit's HQ will be set to itself automatically when trying to set HQ for other subparts of the same historical unit in event. [&:]
And the cycle may cause freezing in some situations. [&o]

Yea just hoping that maybe it was broken..but i'm imagining it's WAD. Just don't want to have to go through the exta steps of making a Corps HQ outside of the corp historical unit itself.

RE: Historical Unit weirdness

Posted: Tue Aug 21, 2012 2:04 pm
by Vic
ORIGINAL: bwheatley

THis is probably WAD but i figured i'd draw it to your attention.

So what i wanted to do and i feel should be possible (but if its not thats ok too)
I made a historic unit German Infantry Corp
which had 1 subpart
German Corps Unit (an HQ/TRUE)
4 German Inf Divisions
1 Nebelwerfer Regiment

It works ok BUT the HQ is not working like a typically HQ would. I tried both setting the unit as a Corps & as a Division. I'll keep playing around with it but it would be nice if i didn't have to make the Corp HQ an outside unit. I'd rather it just be a part of the whole unit as a whole.

I am not sure what you are exactly trying to do. Could you provide a screenshot?

best,
Vic

RE: Historical Unit weirdness

Posted: Wed Aug 22, 2012 6:45 pm
by bwheatley
Image

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RE: Historical Unit weirdness

Posted: Wed Aug 22, 2012 6:47 pm
by bwheatley
Basically as you see i wanted to make a unit that has the HQ for the whole unit integrated as a subunit. I tried setting the unit size to corps & division & army to see if it made a difference.

I assume it's WAD because it's probably something you never though that people would want to make the HQ for the subunits to be built into the "historic unit" but i think it would cut down a town on the design. I was trying to model your case blue scen but in divisional terms. I think it would play out better to have the HQ part of the "Unit" instead of as a stand alone thing.

RE: Historical Unit weirdness

Posted: Thu Aug 23, 2012 10:58 am
by Vic
Hi Wheatley,

I get it now. But bad luck for you - what your trying to do is impossible. A HQ always needs to be assigned to a historical unit with a single subpart and set to either Level 5,6,7 or 8.

best,
Vic

RE: Historical Unit weirdness

Posted: Fri Aug 24, 2012 4:37 am
by bwheatley
ORIGINAL: Vic

Hi Wheatley,

I get it now. But bad luck for you - what your trying to do is impossible. A HQ always needs to be assigned to a historical unit with a single subpart and set to either Level 5,6,7 or 8.

best,
Vic

Bah oh well, the divisional level mod of case blue i was doing dies with that then. There is still hope for my War In Europe map if you make a way to important a ATG map into DC2. :P