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Engineers

Posted: Sat Aug 18, 2012 4:14 pm
by sobibor
I have version 1.2 and on org editor i have seen there are several engineers platoons (bridging, construction, rail,...), do they have any especial utility diferent from normal engineers or assault engineers?

Tx

RE: Engineers

Posted: Sat Aug 18, 2012 10:18 pm
by Warhorse
You have version 1.2? The engineers do have different capbilities, they are listed in the manual in the Manuals folder of your John Tillers Campaign Series structure. Unless you have version 1.04 though, most likely those capabilities won't work. In About East Front, or West Front, or whatever one, does it say 1.2?? Latest should say 1.04.

RE: Engineers

Posted: Sun Aug 19, 2012 7:36 am
by sobibor
Sorry, version 1.02. I have not update because new org cause problems in my old scenarios. Wich are these new capabilities?

RE: Engineers

Posted: Sun Aug 19, 2012 7:26 pm
by Warhorse
Just a suggestion, but why don't you update and update your scenario's? The new engineers can build light bridges, vehicle bridges, build obstacles, lay mines, just to name a few! Are these scenarios you made?