@ Haree
Hey.

Well I think it should be not talking about anything in general but overall it should be a way higher difficulty for the average gamer, to increase the challenge and your actions make greater ripples, its a scenario so settings information will be posted with map downloa
Galaxy Shape=Irregular(i find this just soo much better then all other shapes)
Star amount-- Do a vote for witch map is the most used and go with that size. whoever wins. or just go huge 1400stars 15x15
Expansion= starting
Difficulty=veryhard
Aggression=Normal(still challenging)
this just makes the game more interesting via trading technologies with other races who are friendly. And the economy are usualy much bigger then Chaos aggression.(AI is more controlled with their impulsion. Less random wars. ai vs ai. etc etc
Research Costs=VeryExpensive 500 to 999
Space Creates=None(cause alot of people dont like em) but i usualy use normal.
Pirates=Many
Colony Prevalence=Abundant(I say Scarce)
personaly i love scarce on 1400stars maps 15x15. creates less cluster and its REAL hard to find good colonies, similar to what we see in our own Solar system
Independent Alien Life= Rare
this just make sense if we making a Scenario based on our history of planer earth. alien life is deffinitly rare, still only my opinion.
Colony Influence Range=10% ill tell ya why.
simply if you have 200% the AI will not colonize some planets because of the colony influence range is bugging it. This is what ive noticed.
Enforce Colonization Range Limits=Uncheck it
Colonization Range=0.50 sectors
race=well whatever race u chose[:D](example: humans will have solar system with all planets replicated in our own actual solar system.)
Empire name=Earthlings, humans, idk mankind, haha
Home System= excellent (of course)
Size=starting
Tech level= starting
Corruption=normal
Government= Republic
Other Empires:37 other races then human the extended version yes! Thanks to the brilliant work of Haree.!
all Specify stats starting empires
goverment types=whatever games selests.
sizes=starting
techleves=starting
homesystems=excellent
proximitytoyou=random
Victory Conditions=100% threshold percent
Territory control xx% of colonies in the galaxy=no
population=no
economy=no
enable race specific victory conditions=yes or no
I always play sandbox..
victory conditions apply after xx years=no(unclick)
Time limit game finishes after XX years= no
Enable original Distant worlds story events=yes
Enable return of the shakturi story events and victory conditions=yes
enable disasters and other events=yes
enable race-specific events=yes