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Counters
Posted: Tue Sep 04, 2012 1:54 am
by Jamm
Playing around

RE: Counters
Posted: Tue Sep 04, 2012 1:54 am
by Jamm
another

RE: Counters
Posted: Tue Sep 11, 2012 4:06 pm
by DoubleDeuce
Those look nice.

RE: Counters
Posted: Tue Sep 11, 2012 11:14 pm
by z1812
Very nice. Do you think you will make them available?
RE: Counters
Posted: Wed Sep 12, 2012 6:24 am
by hugi
Thanks Jamm, they are looking good.
Does the game system know how to use them? I mean the stats like fire power or movement cost.
And how are this units available ingame? Only in new created scenarios?
And the last question: Why do you change the national symbol? Is the SS symbol important? And what is about the soviet symbol?
Greetings
hugi
RE: Counters
Posted: Wed Sep 12, 2012 9:00 am
by Jamm
Hugi, the symbol on the Russian unit is a Guards symbol.
I just wanted to add some elite counters to use in game but I don't think it will be possible at least with my limited programming abilities.
It's been easy enough to pry the graphics out of the program, but to get them back into the game and working is something else entirely.
Sorry but it may be a dead end.
RE: Counters
Posted: Thu Sep 13, 2012 3:51 am
by tigercub
Very nice someone smart should give u a job!
Tiger