Some suggestions.
Posted: Fri Sep 07, 2012 10:18 pm
Here's some suggestions for improving balance.
1. Cannot build Panzer armies until spring '42
2. Panzers linited to level 2 until spring '42
3. Panzers must be limited to 30% of total force
4. Soviet army should be larger at start even if just weak inf. Soviet army was huge but Hutler didn't believe the reports.
5.To be accurate USSR cannot build Tank armies until winter '42. Even Soviet tank corps should be limited since most tanks were incorporated within inf units. Maybe 2-3 tank corps until winter fall '42
While we are at it Frfench army should be larger and have maybe 1-2 Arm corps limit.
Here are also some optional ideas which do not help balance but increases realism.
1. Hitler factor. German is forced to capture certain objectives by a certain time(KIev) or suffer loss in VPs
Also by using inaccessible zones ( no movement east of Smolensk until Sept '41) can force German to move in a particulr direction.
2. Stalin factor same as Hitler factor only apply it to Soviets.
3. Allow V weapon strategic tech for German but cannot build until sping '44
I am now going to investigate USSR '43 may be a better balnced game. Let you know.
Sorry no screen shots. Old school don't know how. By the way first game...Avalon Hill Stalingrad 1964
High school grades went to pot after that. Don't get killed.
1. Cannot build Panzer armies until spring '42
2. Panzers linited to level 2 until spring '42
3. Panzers must be limited to 30% of total force
4. Soviet army should be larger at start even if just weak inf. Soviet army was huge but Hutler didn't believe the reports.
5.To be accurate USSR cannot build Tank armies until winter '42. Even Soviet tank corps should be limited since most tanks were incorporated within inf units. Maybe 2-3 tank corps until winter fall '42
While we are at it Frfench army should be larger and have maybe 1-2 Arm corps limit.
Here are also some optional ideas which do not help balance but increases realism.
1. Hitler factor. German is forced to capture certain objectives by a certain time(KIev) or suffer loss in VPs
Also by using inaccessible zones ( no movement east of Smolensk until Sept '41) can force German to move in a particulr direction.
2. Stalin factor same as Hitler factor only apply it to Soviets.
3. Allow V weapon strategic tech for German but cannot build until sping '44
I am now going to investigate USSR '43 may be a better balnced game. Let you know.
Sorry no screen shots. Old school don't know how. By the way first game...Avalon Hill Stalingrad 1964
High school grades went to pot after that. Don't get killed.