Movement issues nr 2.
Posted: Mon Sep 17, 2012 3:05 pm
I don´t want to spend another 2 or 3 evenings going back through the saves, documenting everything and making a detailed explanation, creating screenshots and whatnot about the problem so I will keep it very simple. If greater detail is needed I will try and provide it.
I had a Chinese stack trying to move from Tsiatso due West to hex 87,42. The HQ was set with the destination and the rest were set to follow. This stack has caused me nothing but problems from the beginning with units resetting them self to "0" all the time. Nevertheless many of the units were to transition to the next hex this turn. Instead ALL the stack was reset to "2" during the turn. Even the trailing units that have had their movement reset before and were NOT to transit the hex. IE they had only progress for example 36 or something.
This seem like a "issue/feature" of the game that has been know for quite some time. So I don´t expect as solution here but it more a question to michaelm. Can you "edit" the save file and get to stack to its intended destination of 87,42 if I provide a save? That would spare both my and Joseph the absolute hassle of trying to solve this somehow.
Here are the two screens I sent to Jospeh detailing the problem.
http://oi48.tinypic.com/124ar8j.jpg
http://oi47.tinypic.com/15xttn5.jpg
Saves/screens/whatever can be provided if needed but I simply don´t have the time/energy at this stage to make a "proper" post.
Can it be fixed? We would both be eternally grateful if the bloody stack could just be moved to its proper location.
I had a Chinese stack trying to move from Tsiatso due West to hex 87,42. The HQ was set with the destination and the rest were set to follow. This stack has caused me nothing but problems from the beginning with units resetting them self to "0" all the time. Nevertheless many of the units were to transition to the next hex this turn. Instead ALL the stack was reset to "2" during the turn. Even the trailing units that have had their movement reset before and were NOT to transit the hex. IE they had only progress for example 36 or something.
This seem like a "issue/feature" of the game that has been know for quite some time. So I don´t expect as solution here but it more a question to michaelm. Can you "edit" the save file and get to stack to its intended destination of 87,42 if I provide a save? That would spare both my and Joseph the absolute hassle of trying to solve this somehow.
Here are the two screens I sent to Jospeh detailing the problem.
http://oi48.tinypic.com/124ar8j.jpg
http://oi47.tinypic.com/15xttn5.jpg
Saves/screens/whatever can be provided if needed but I simply don´t have the time/energy at this stage to make a "proper" post.
Can it be fixed? We would both be eternally grateful if the bloody stack could just be moved to its proper location.