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Occupied new reinforcement hexes = no reinforcements!
Posted: Wed Sep 26, 2012 6:04 pm
by RPKUPK
Playing Directive 21 1941-45. Can't seem to keep up with capturing arrival hexes for Axis new reinforcements. Consequently game not playable because many new reinforcements don't arrive. Fix?
RE: Occupied new reinforcement hexes = no reinforcements!
Posted: Thu Sep 27, 2012 6:18 am
by Catch21
There's a kind of general rule most players adhere too, and some scenario-specific (designer dictated) ones.
See
http://www.the-strategist.net/RD/docs/s ... /Rules.php for an example of that general rule, also indicating that you can find a referee for Qs like this at a ladder if you need one or on the forums. Try contacting the scenario designer(s)- in your particular case looking at the scenario briefing (and the doc file where email addresses are explicitly stated) a number of them (or playtesters) can be emailed directly.
[or though not applicable here but for others with the same Q from this forum- just check the 'member list' to PM or email them directly].
In a # of scenarios it's possible to block/occupy reinforcements' hexes before they even roll up (Serbia-Galicia 14, Mons 14 (?) for example), in which case there's something in the game manual somewhere (design? search?) about alternative entry points.
RE: Occupied new reinforcement hexes = no reinforcements!
Posted: Thu Sep 27, 2012 7:59 am
by sPzAbt653
Would need specific unit id's to be sure, but I guess you are referring to reserve formations that were released as the front expanded and more units were needed (2nd Army, for example). So, if you don't expand the front, then your requests to OKH for additional formations will not be granted (figuratively speaking).