Age of Steam [CLOSED]
Posted: Wed Oct 03, 2012 6:26 pm
Age of Steam
When battleships roamed the oceans...driven by coal and steam.
Requires ATG Version 2.11
Team game. Only one team wins.
Four human players in two teams of 2 (chosen randomly).
Four AI- players.
Order:
Human (Team A)
AI-
Human (Team B)
AI-
Human (Team A)
AI-
Human (Team B)
AI-
Human players may work together to elminate the AI, or go immediately against each other in a race for victory.
Formal alliances allowed with your teammate only. Tech and resource sharing. You may not ally or share with members of the other team. (You may choose to assist them informally in eliminating those pesky AI.)
Scenario set up:
XX-Large World
8 Players (4 human, 4 AI-)
Water World
Map Loop
Shroud
1 Town Start
Costly Research
Stone Age
Hidden Stats
Use Resources
Climate: Full Range
Continental Size: Small
Humidity: Normal
Geological Age: Ancient
Limited Initial Roads
Natural Coastlines
Fog of War
PBEM Protection
Passwords* (write them down!)
Hide Realtime AI
Random turn order determined through the now infamous Nomic Dice Server.
DropBox used for file transfer.
* You will be required to email your password to your partner. If you drop out or go missing, your partner will be called upon to email the password to your replacement.
Players signed up so far:
Sailing Guy
ironduke1955
hadley
kombrig
I will be out of town from October 20 through October 28. Turns will be delayed during that time.
This will be a slow developing game due to the "Costly Research" and the "Stone Age" settings. It may resemble the colonial expansionist age of the late 1800's more so than WW2. With AI- representing the third world ready to be exploited.
When battleships roamed the oceans...driven by coal and steam.
Requires ATG Version 2.11
Team game. Only one team wins.
Four human players in two teams of 2 (chosen randomly).
Four AI- players.
Order:
Human (Team A)
AI-
Human (Team B)
AI-
Human (Team A)
AI-
Human (Team B)
AI-
Human players may work together to elminate the AI, or go immediately against each other in a race for victory.
Formal alliances allowed with your teammate only. Tech and resource sharing. You may not ally or share with members of the other team. (You may choose to assist them informally in eliminating those pesky AI.)
Scenario set up:
XX-Large World
8 Players (4 human, 4 AI-)
Water World
Map Loop
Shroud
1 Town Start
Costly Research
Stone Age
Hidden Stats
Use Resources
Climate: Full Range
Continental Size: Small
Humidity: Normal
Geological Age: Ancient
Limited Initial Roads
Natural Coastlines
Fog of War
PBEM Protection
Passwords* (write them down!)
Hide Realtime AI
Random turn order determined through the now infamous Nomic Dice Server.
DropBox used for file transfer.
* You will be required to email your password to your partner. If you drop out or go missing, your partner will be called upon to email the password to your replacement.
Players signed up so far:
Sailing Guy
ironduke1955
hadley
kombrig
I will be out of town from October 20 through October 28. Turns will be delayed during that time.
This will be a slow developing game due to the "Costly Research" and the "Stone Age" settings. It may resemble the colonial expansionist age of the late 1800's more so than WW2. With AI- representing the third world ready to be exploited.