Base corruption trouble
Posted: Thu Oct 18, 2012 1:17 am
This thread has the screenshot and some additional data, but basically after running a turn I have a unit fragment "in front" of Singapore in the map view.
tm.asp?m=3198390
I ran this both under r6 and under the official r9 patch (see, I can be trained!) and it happens for both. I ran it under the current public beta and it doesn't happen on that version, but I'm reluctant to move a long-running game to a beta.
Here's the save, are there any good options?
Alternately, is this only a cosmetic issue? If I can still get to Singers via the base screen, in theory I could live with that but if something's corrupted I'm worried that it might go kablooey at some point.
tm.asp?m=3198390
I ran this both under r6 and under the official r9 patch (see, I can be trained!) and it happens for both. I ran it under the current public beta and it doesn't happen on that version, but I'm reluctant to move a long-running game to a beta.
Here's the save, are there any good options?
Alternately, is this only a cosmetic issue? If I can still get to Singers via the base screen, in theory I could live with that but if something's corrupted I'm worried that it might go kablooey at some point.