Fragmented LCU's??
Posted: Tue Nov 13, 2012 2:14 pm
Has anyone come up with a solution as to how to stop fragmenting LCU's when you load them on a TF? This problem has been around since Uncommon Valor. Anybody?
Michael, I am always very careful to be sure I have enough both troop and cargo. My latest glitch was moving a USN Base force from Noumea to Canton Island. I used an AP and a AK and had plenty of space but the program left a fragment behind that was all cargo. Does the program load supply cargo first then the troop? Perhaps the program is loading straight supply then loading the unit which then causes the unit to fragment. Just a guess. This does not happen all the time but when a big invasion to tooling up is can be a pain. Maybe I should start loading the unit and not giving it a destination until the unit is loaded completely.ORIGINAL: michaelm
You can't. Each ship can only hold so much of a LCU. It possible to create single ship TF and try to load a complete unit onto it. But it will depend on how big or small the unit is compared to the storage space on the ship.
Must admit I don't think about unit supply being part of the load process. A unit's size is based on the devices there.ORIGINAL: Capt Cliff
Michael, I am always very careful to be sure I have enough both troop and cargo. My latest glitch was moving a USN Base force from Noumea to Canton Island. I used an AP and a AK and had plenty of space but the program left a fragment behind that was all cargo. Does the program load supply cargo first then the troop? Perhaps the program is loading straight supply then loading the unit which then causes the unit to fragment. Just a guess. This does not happen all the time but when a big invasion to tooling up is can be a pain. Maybe I should start loading the unit and not giving it a destination until the unit is loaded completely.ORIGINAL: michaelm
You can't. Each ship can only hold so much of a LCU. It possible to create single ship TF and try to load a complete unit onto it. But it will depend on how big or small the unit is compared to the storage space on the ship.
ORIGINAL: michaelm
Must admit I don't think about unit supply being part of the load process. A unit's size is based on the devices there.ORIGINAL: Capt Cliff
Michael, I am always very careful to be sure I have enough both troop and cargo. My latest glitch was moving a USN Base force from Noumea to Canton Island. I used an AP and a AK and had plenty of space but the program left a fragment behind that was all cargo. Does the program load supply cargo first then the troop? Perhaps the program is loading straight supply then loading the unit which then causes the unit to fragment. Just a guess. This does not happen all the time but when a big invasion to tooling up is can be a pain. Maybe I should start loading the unit and not giving it a destination until the unit is loaded completely.ORIGINAL: michaelm
You can't. Each ship can only hold so much of a LCU. It possible to create single ship TF and try to load a complete unit onto it. But it will depend on how big or small the unit is compared to the storage space on the ship.
Now I am curious about what happens if not enough space for supply. My first guess would be that it would get added back to the base in the hex, but if you are saying it is creating an empty fragment with just supply, then it sounds incorrect.
can you add the save that has the unit set to load? I haven't been able to do this.ORIGINAL: Capt Cliff
It just happened again. Trying to load a regement on the 25th ID in Noumea and I used 1 xAP and 1 xAK with plenty of space but a fragment was left behind approx. 1400 cargo unit size. Boy this is sure a pain in the butt.
ORIGINAL: michaelm
In the last save, the fragments have some support as well as supplies.
I ran the save with latest beta and the fragments loaded okay.
ORIGINAL: Capt Cliff
Here is another instance. I was trying to load the 7th Oz ID at Darwin. I did a troop only load.
I just downloaded your turn and the 7th is loaded on the TF, sure there is some support left behind but to say there is nothing is just plain wrong !The TF sailed off with what appears to be the 7th Oz ID, but inspecting Darwin the unit was there. Inspecting the TF there is NOTHING loaded on the ships. Oh the ship has the name of the 7th shown but there is no equipment or men!!
This is laughable...and I'm not sure I know what you want Michael to do since you don't use the beta. I'd like you to outline what he should do having tested your saves under the beta and it being fixed now? [edit]Or is this just a bug report for him to test under that version ? In which case you could do the same to help the community [8D]This is beginning to be a show stopper if I can not move units about the map. Oh, the Allies seem to be the main problem. I can not remember when a Japanese unit fragmented

Simple mind stupid people like you n01487477 really need to deflate your ego and stop commenting on things you know absolutely nothing about. Are you a moderator for Matrix ... no? Then shut the F up if you have nothing constructive to say. When A-Holes like you post crap like this there is a chance Matrix may lose a customers due to you ego flatulence. I would ban you as an administrator.ORIGINAL: n01487477
ORIGINAL: Capt Cliff
Here is another instance. I was trying to load the 7th Oz ID at Darwin. I did a troop only load.
Looking at the supply numbers - I'm not sure this is true so you need to post a save of the load process (the settings)..I just downloaded your turn and the 7th is loaded on the TF, sure there is some support left behind but to say there is nothing is just plain wrong !The TF sailed off with what appears to be the 7th Oz ID, but inspecting Darwin the unit was there. Inspecting the TF there is NOTHING loaded on the ships. Oh the ship has the name of the 7th shown but there is no equipment or men!!This is laughable...and I'm not sure I know what you want Michael to do since you don't use the beta. I'd like you to outline what he should do having tested your saves under the beta and it being fixed now? [edit]Or is this just a bug report for him to test under that version ? In which case you could do the same to help the community [8D]This is beginning to be a show stopper if I can not move units about the map. Oh, the Allies seem to be the main problem. I can not remember when a Japanese unit fragmented
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You poor soul ... I really feel sorry for you my dear fellow. I've helped you in the past and will continue to help you in the future, despite your "sanguine" personality. I wont get personal with you, as there is little point unless we were in the same room.Simple mind stupid people like you n01487477 really need to deflate your ego and stop commenting on things you know absolutely nothing about. Are you a moderator for Matrix ... no? Then shut the F up if you have nothing constructive to say. When A-Holes like you post crap like this there is a chance Matrix may lose a customers due to you ego flatulence. I would ban you as an administrator.
