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PATCH

Posted: Fri Nov 23, 2012 5:53 am
by VadeS
What should include patch for CC PitF ?

First of all p a t h f i n d i n g !!!

I had column of 3 halftracks and 2 puma along field road (both sides were covered with hedges) . What my column did ? puma was moving around , 2 halftracks immediately went into hedges and were immobilized, after 3 minutes of chaos on straight road 2 halftracks were destroyed by mortar fire.

Even on wide roads tanks and other vehicles can't move straight from point A to B - they behave like ships avoiding torpedoes [:D] zig zag .


Years of developing CC ....

RE: PATCH

Posted: Sat Nov 24, 2012 1:58 am
by SapperAstro_MatrixForum
After years of playing the game I am pretty much used to doing what needs to be done in this department. Haven't had a tank drive through a hedge in years [:D]

And with the amount of late West front CC games....thats a lot of hedges I have had to contend with [;)]

Multiple waypoints per vehicle works for me. Takes an extra few seconds, but I don't get the same problem as you.

Still...if they do come up with something that eliminates this problem, power to them. Would have thought the cure, had it existed, would have been found by now, so I just found my own way of dealing with it.