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Fatal error CTD
Posted: Sat Nov 24, 2012 4:11 pm
by nobikaigan
During AI turn the game freezes and a pop up window entitled 'Fatal Error' appears with the following text.
"[C]:-1(globalerror):34:stack overflow
Happens everytime I load the save game, either the autosave endturn or the save file I made just prior to end turn. It happens as the AI is 'looking' at trhe Suez situation.
I uploaded the save.
RE: Fatal error CTD
Posted: Sat Nov 24, 2012 4:46 pm
by Myrddraal
Thanks for the report nobikaigan, we're able to reproduce and are looking into it.
RE: Fatal error CTD
Posted: Sat Nov 24, 2012 10:25 pm
by nobikaigan
FYI after a few tries I was able to start approx. 1 turn back from an old save and I guess just doing things a little differently made the CTD go away...
***BUT***
I had already received a reply from the Devs and they said the bug was found due to my report and save file. They even sent me a file that would allow me to continue my saved game.
^ Now thats what I call good service. [&o]
Thanks a lot!
RE: Fatal error CTD
Posted: Fri Nov 30, 2012 2:26 am
by Amaranthus
I got the "Fatal Error" a few times in the last hour, once after doing my turn and then trying to upload it (the upload wheel spun for a while and then froze), and then I got it again when I tried to join (it got stuck at the 'registering serial' part).
Now it gives me a new error message that uses an in-game box (looks different to the standard C++ dialogue box) that says "Error pbm_15"
RE: Fatal error CTD
Posted: Fri Nov 30, 2012 2:27 am
by Amaranthus
(Note from the above, if it wasn't obvious - this was in a multiplayer game)
RE: Fatal error CTD
Posted: Fri Nov 30, 2012 8:17 am
by Myrddraal
Ok, that sounds like a different error. Could you let me know who you were playing? Do you have a copy of the game log from the crash?
RE: Fatal error CTD
Posted: Fri Nov 30, 2012 8:22 am
by Myrddraal
Ah, I see from the other thread that this is related to the Slith server issue. If you still get the error let me know.
RE: Fatal error CTD
Posted: Fri Nov 30, 2012 11:04 am
by Amaranthus
Thanks, it seemed all good after the Slith forum/server came back up.