Suggested Combat interdiction of Soviet Paratroops
Posted: Thu Dec 06, 2012 4:04 am
As a Soviet Player I love using paratroops, within the 8 square in front of front line houserule that is commonly used. I use them mainly to close pockets and create an escape route for surrounded Soviet troops, which I do not think is game provided the paratroops can only close or open one square of a pocket and not five or six in a line which would be totally unrealistic.
Using them this way was exactly how the soviets planned to use them in deep operations theory, why the brigades were created and how they were used at times during the war.
However I have problems with the ease with which this is done - specifically they can be dropped at a time when the Germans had almost total air superiority which is unfair, and they can be successfully dropped regardless of weather conditions.
My suggestions for the next patch are therefore:
that Soviet paratroop drops be subject to exactly the same interdiction rules as happens to Soviet bombing of Axis ground units so that it is forced to turn back with heavy losses, or the entire paratroops brigade can be shot down in the air, which would make a Soviet commander extremely brave to send try to drop them during summer 1941, and especially to try and drop them further forward than fighter cover.
And secondly, I believe that paratroop drops should be affected by weather, so that the dropping units can be destroyed in the air, or dropped as disrupted unit should a player try to drop them during rain, snow or particularly blizzard turns although the Soviet commander should be able to try as the soviets did do so in the encircilement of stalingrad.
While the first modification I hope is doable now, the second may have to wait until WITE 2.0.
What do other players think?
WITE is a splendid game. I love it.
Matthew Buttsworth
Using them this way was exactly how the soviets planned to use them in deep operations theory, why the brigades were created and how they were used at times during the war.
However I have problems with the ease with which this is done - specifically they can be dropped at a time when the Germans had almost total air superiority which is unfair, and they can be successfully dropped regardless of weather conditions.
My suggestions for the next patch are therefore:
that Soviet paratroop drops be subject to exactly the same interdiction rules as happens to Soviet bombing of Axis ground units so that it is forced to turn back with heavy losses, or the entire paratroops brigade can be shot down in the air, which would make a Soviet commander extremely brave to send try to drop them during summer 1941, and especially to try and drop them further forward than fighter cover.
And secondly, I believe that paratroop drops should be affected by weather, so that the dropping units can be destroyed in the air, or dropped as disrupted unit should a player try to drop them during rain, snow or particularly blizzard turns although the Soviet commander should be able to try as the soviets did do so in the encircilement of stalingrad.
While the first modification I hope is doable now, the second may have to wait until WITE 2.0.
What do other players think?
WITE is a splendid game. I love it.
Matthew Buttsworth