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Logistics
Posted: Tue Jan 15, 2013 5:17 am
by RoryAndersonCDT
Hey all,
What sort of logistics does Command model? Are there any released screenshots that really show off the logisitics system?
Do ships ever return to port to reload their ASM and AA missiles? Subs returning to reload torps?
I love that aspect of naval combat.
RE: Logistics
Posted: Tue Jan 15, 2013 7:43 am
by Dimitris
Hello,
Ships and subs can indeed return to dock to their assigned host units (if any) and try replenishing and performing repairs.
RE: Logistics
Posted: Wed Jan 30, 2013 1:39 pm
by theorie
Nice Aspect, but returning ships and subs to port for replenishment will take them out of their Patrol/Combat Area for too long.
You should think about including ships of the Military Sealift Command in Version 1.2 of the Game.[:D]
As direct links won't work, please google for 'Combat Logistics Force' for further infos.
Regards
Theo
RE: Logistics
Posted: Wed Jan 30, 2013 1:44 pm
by Dimitris
There are a lot of things we want to add down the road. Command's development is a prolonged engagement and we are here for the long run.
RE: Logistics
Posted: Wed Jan 30, 2013 2:24 pm
by Primarchx
I'm confident that the forward progress of the this game will have some excellent improvements in the logistic system.
RE: Logistics
Posted: Fri Feb 01, 2013 9:00 pm
by RoryAndersonCDT
Any screenshots of the logistics system?
RE: Logistics
Posted: Sat Feb 02, 2013 11:13 am
by Dimitris
In due time. There are some other things we'd like to demonstrate first.
Thanks!
RE: Logistics
Posted: Sun Sep 01, 2013 3:27 pm
by oldman45
I am glad this game is coming, really looking forward to it. I am also glad to see that replenishment can be used. Hopefully that means the scenarios have now or can be created using replenishment ships.