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Problems with Metal Mod v1.0
Posted: Sun Jan 27, 2013 3:25 pm
by Hargrem
Hi
I've downloaded the mod swap plug in version of the above and am having problems getting it to work.
When I try to plug the file in I get the following error message:
Error: This mod requires Close Combat 2. You must install CC2 before you can use this mod.
I am assuming CC2 is irrelevant and I don't actually have to install it???
I have LSA patched with the latest beta version 5.60.53b.
Thanks to anyone who can shed some light on this.
Regards
Matthew
RE: Problems with Metal Mod v1.0
Posted: Mon Jan 28, 2013 3:59 pm
by Cathartes
It might be the ini file. Can you post any text that's in it? Might need to update some text. Show some screenshots?
RE: Problems with Metal Mod v1.0
Posted: Mon Jan 28, 2013 4:57 pm
by Hargrem
Cathartes
Firstly, thank you for taking the trouble to reply.
Now I need to show my ignorance, I know what an INI file does, but it ends there - where do I find it and do I need anything particular to open it to get at the text?
I can, however, give you a screenshot of the error message, if that helps???? Or maybe not???
Thanks
Matthew
PS Watching your LSA GJS development post with interest...
RE: Problems with Metal Mod v1.0
Posted: Mon Jan 28, 2013 7:37 pm
by Cathartes
Where did you get the file? I can download it and have a look.
RE: Problems with Metal Mod v1.0
Posted: Tue Jan 29, 2013 4:00 pm
by Hargrem
Cathartes
Straight off the Matrix CC LSA Community site at
http://closecombat.matrixgames.com/LSA/LSAmods.html
That's why it's so puzzling!
Thanks
Matthew
RE: Problems with Metal Mod v1.0
Posted: Tue Jan 29, 2013 5:32 pm
by WoT
Navigate to
C:\Matrix Games\CCModSwap.ini
Under [InstalledVersions] make sure it says 2=1 (then save)
[General]
LastVersion=2
[InstalledVersions]
0=0
1=0
2=1
3=1
4=1
5=1
6=0
7=0
8=0
9=0
[InstalledLocations]
2=C:\Matrix Games\Close Combat Last Stand Arnhem
3=C:\Program Files\Close Combat\Close Combat III
4=C:\Matrix Games\Close Combat Wacht am Rhein
5=C:\Matrix Games\Close Combat The Longest Day
[InstalledToRegKey]
2=
3=SOFTWARE\CSO\Close Combat\3.50
4=SOFTWARE\Strategic Simulations Inc.\Close Combat\4.00
5=
6=
[EXEFileNames]
2=CCE.exe
3=CC3.exe
4=CCE.exe
5=CCE.exe
6=CCE.exe
RE: Problems with Metal Mod v1.0
Posted: Tue Jan 29, 2013 5:35 pm
by WoT
Hey, this needs an update
War LSA tLD CoI - doesn't it need PitF?
RE: Problems with Metal Mod v1.0
Posted: Fri Feb 01, 2013 7:02 pm
by Hargrem
Thanks WoT - that's fixed it!
So am I right that it should say #=1 for each Close Combat Game you have installed, as my file read (before amending to 2=1):
[General]
LastVersion=2
[InstalledVersions]
0=0
1=0
2=0
3=0
4=0
5=1
6=0
7=0
8=0
9=0
[InstalledLocations]
2=C:\Matrix Games\Close Combat Last Stand Arnhem
3=C:\Program Files\Close Combat\Close Combat III
4=C:\Matrix Games\Close Combat Wacht am Rhein
5=C:\Matrix Games\Close Combat The Longest Day
[InstalledToRegKey]
2=SOFTWARE\Microsoft\Microsoft Games\Close Combat\2.00
3=SOFTWARE\CSO\Close Combat\3.50
4=SOFTWARE\Strategic Simulations Inc.\Close Combat\4.00
5=SOFTWARE\Mattel Interactive\Close Combat\5.00
6=
[EXEFileNames]
2=CCE.exe
3=CC3.exe
4=CCE.exe
5=CCE.exe
6=CCE.exe
RE: Problems with Metal Mod v1.0
Posted: Sat Feb 02, 2013 5:49 am
by WoT
Correct
The [InstalledToRegKey] section, I don't think matters - not tested though