USSR Fighting Capabilities
Posted: Tue Feb 05, 2013 10:20 pm
This is something that has not seemed to have changed in MultiPlayer Play since the the original patches. Is a gripe I hear constantly and one that I had faced early in my first two full multiplayer games. The problem is, is this is a game breaker. Not just a small or marginal exploit. The West may have weaknesses, but she can fight if in the right hands, somewhat. Though in the East?
Axis buildup, without the early Russian DOW on Germany Exploit(by 1941 the Axis can steamroll through the USSR and never stress or lose very much) Okay, this is fine up until a point. Though there is never a point or a time I have noticed so far when the the Russians get a Fighting capability to match the Axis. No sort of event, no sort of boost to their weapons and no patch so far(trying 1.4beta now) where they ever match or best the Axis.
Historically in 1940...The USSR could not defeat Finland, let alone fight Germany unless she joined forces with the Allies. Historically, the beginning Russian Units were near leaderless(even if Stalin was justified in his purges, sorta queer madness) he could not have fought a war so early. In 1941 he had a massive Military Machine that was crushed like a bug. By Winter though it was proven that the best Army in the World(Germany's at the time) could not win a war on terms that were not favorable. Like Japan vs the USA in the early Pacific Campaign where a quick smack and grab worked...so it did for Germany early... but Russia's Capitals were never taken. Like Japan vs the USA, The Giant....felt threatened, but was never beatable. This is a What If game, and takes into account a lot of What Ifs and Science Fiction(what makes it entertaining so we're not going to go into a historical insane recreation or anything)....... I know that the USA had something like 25-30 times the Industrial capability of the Japanese ... similarly the USSR had SO MUCH more men, more favorable terrain, more determined(fighting for their wives, families initially)
it was eventually all reversed. The Russian tanks were better, the Russian Tactics improved. We need to speed up with Conquest the Capability of the Russians. Their Fanaticism in WW2 is unparalleled. They would ram German Fighters if they could not shoot them down, they would ram German tanks if they could not blow them up. They would send men in groups, only 1 with a rifle and tell the men behind the other to pick up the dead man's rifle as he fell. It was this type of attitude that won, not just tactics, technology and numbers...
If the USSR is penetrated to the depths the best way to simulate reality I say is to make things stronger. The Russians developed better fighters, better tanks, guns. This happens too slowly here. They built more, they were tough...
We need a point in the game where if Moscow falls, I say a large group of highly effective Russian Units appear to retake objective. Same with Stalingrad... Even if these objectives are threatened. Unless you're going to blunt the German Spear. This the only way to find Multi player equality between Armies..
10-15 Russian Tank Corps(strength 15-25) 5-10 Russian Fighters level 2. 20-30 mixed Corps/Divisions, level 3.... in 1941 if need be... An Event Like Titanic Mobilization of the Russian People, to fight the oppressive Grey Giant?
Anyone agree? Plus I think you'll find with my modest numbers above with a huge 200% effectiveness capability that things are even without exploits needed. This game was not just designed for AI, there is always a way to defeat it, just repeat/repeat ...
Axis buildup, without the early Russian DOW on Germany Exploit(by 1941 the Axis can steamroll through the USSR and never stress or lose very much) Okay, this is fine up until a point. Though there is never a point or a time I have noticed so far when the the Russians get a Fighting capability to match the Axis. No sort of event, no sort of boost to their weapons and no patch so far(trying 1.4beta now) where they ever match or best the Axis.
Historically in 1940...The USSR could not defeat Finland, let alone fight Germany unless she joined forces with the Allies. Historically, the beginning Russian Units were near leaderless(even if Stalin was justified in his purges, sorta queer madness) he could not have fought a war so early. In 1941 he had a massive Military Machine that was crushed like a bug. By Winter though it was proven that the best Army in the World(Germany's at the time) could not win a war on terms that were not favorable. Like Japan vs the USA in the early Pacific Campaign where a quick smack and grab worked...so it did for Germany early... but Russia's Capitals were never taken. Like Japan vs the USA, The Giant....felt threatened, but was never beatable. This is a What If game, and takes into account a lot of What Ifs and Science Fiction(what makes it entertaining so we're not going to go into a historical insane recreation or anything)....... I know that the USA had something like 25-30 times the Industrial capability of the Japanese ... similarly the USSR had SO MUCH more men, more favorable terrain, more determined(fighting for their wives, families initially)
it was eventually all reversed. The Russian tanks were better, the Russian Tactics improved. We need to speed up with Conquest the Capability of the Russians. Their Fanaticism in WW2 is unparalleled. They would ram German Fighters if they could not shoot them down, they would ram German tanks if they could not blow them up. They would send men in groups, only 1 with a rifle and tell the men behind the other to pick up the dead man's rifle as he fell. It was this type of attitude that won, not just tactics, technology and numbers...
If the USSR is penetrated to the depths the best way to simulate reality I say is to make things stronger. The Russians developed better fighters, better tanks, guns. This happens too slowly here. They built more, they were tough...
We need a point in the game where if Moscow falls, I say a large group of highly effective Russian Units appear to retake objective. Same with Stalingrad... Even if these objectives are threatened. Unless you're going to blunt the German Spear. This the only way to find Multi player equality between Armies..
10-15 Russian Tank Corps(strength 15-25) 5-10 Russian Fighters level 2. 20-30 mixed Corps/Divisions, level 3.... in 1941 if need be... An Event Like Titanic Mobilization of the Russian People, to fight the oppressive Grey Giant?
Anyone agree? Plus I think you'll find with my modest numbers above with a huge 200% effectiveness capability that things are even without exploits needed. This game was not just designed for AI, there is always a way to defeat it, just repeat/repeat ...