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a good game, but I miss..
Posted: Sun Feb 10, 2013 1:11 pm
by jnpoint
I find this game good, but I really miss the opportunities to build walls (not only rebuild), build harbor, etc.
I'm not used to AGEOD games, and maybe all their games are about battles and not so much about empire/city building, but still I miss what I mentioned above.
RE: a good game, but I miss..
Posted: Sun Feb 10, 2013 3:56 pm
by Franciscus
Hi
There are some specific regional decisions that allows to build a "castrum" in a region without a city or to rebuild walls in a city, but in fact most Ageod games are not about empire building but specific campaigns (there's an exception of sorts, PON - Pride of Nations, but that's another "beast" [:)])
Regards)
RE: a good game, but I miss..
Posted: Mon Feb 11, 2013 3:25 am
by Ralzakark
Timescales in some scenarios would presumably prohibit building walls and the like. Anybody have some examples of how long it took historically to fortify a city, from the original idea to completion?