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CS Upgrade woes
Posted: Wed Feb 27, 2013 7:40 pm
by Marcus_Antonius
Have reached April 1943 Grand Campaign. Game has been great. Only one problem, the CS Chintose and CS Chiyoda simply refuse to upgrade tp CVLs.
Any help would be greatly appreciated. I have tried moving them to different facilities disbanding them, etc. with upgrade turned on.
RE: CS Upgrade woes
Posted: Wed Feb 27, 2013 7:46 pm
by Bullwinkle58
ORIGINAL: a_gonatas
Have reached April 1943 Grand Campaign. Game has been great. Only one problem, the CS Chintose and CS Chiyoda simply refuse to upgrade tp CVLs.
Any help would be greatly appreciated. I have tried moving them to different facilities disbanding them, etc. with upgrade turned on.
Just a flimsy memory when this came up a long time ago. What is the minimum sized yard required? I recall it might be a 9 or a 10. Might be only one yard on Japanese side which can do the job. Again, from memory.
RE: CS Upgrade woes
Posted: Wed Feb 27, 2013 7:58 pm
by Itdepends
There were a few upgrades that were hard coded to only be allowed in Tokyo as well weren't there? But you'd also have needed to upsize the repair shipyard as well?
RE: CS Upgrade woes
Posted: Wed Feb 27, 2013 7:59 pm
by Chickenboy
ORIGINAL: a_gonatas
Have reached April 1943 Grand Campaign. Game has been great. Only one problem, the CS Chintose and CS Chiyoda simply refuse to upgrade tp CVLs.
Any help would be greatly appreciated. I have tried moving them to different facilities disbanding them, etc. with upgrade turned on.
Size 50 shipyard and Tokyo ought to do the trick. [:)]
RE: CS Upgrade woes
Posted: Wed Feb 27, 2013 8:07 pm
by Bullwinkle58
Yeah, yards come in tons. I was referring to Port size.
RE: CS Upgrade woes
Posted: Wed Feb 27, 2013 9:06 pm
by Jorge_Stanbury
It is a bit unfair to have to build Tokyo to size 50 (or 100 in case you want to build those 2 together) when you have already so much spare shipyard capacity in the home islands
scenario 1 should be modified by either move some shipyards from Yokosuka to Tokyo or make the conversion available in any port with the adequate shipyard/ port capacity
RE: CS Upgrade woes
Posted: Wed Feb 27, 2013 11:40 pm
by Lokasenna
ORIGINAL: Jorge_Stanbury
It is a bit unfair to have to build Tokyo to size 50 (or 100 in case you want to build those 2 together) when you have already so much spare shipyard capacity in the home islands
scenario 1 should be modified by either move some shipyards from Yokosuka to Tokyo or make the conversion available in any port with the adequate shipyard/ port capacity
Well, it starts at 100 anyway (in Scen 2 at least)... If it were even required, which I don't believe it is (you can do the upgrades pierside, IIRC).
RE: CS Upgrade woes
Posted: Wed Feb 27, 2013 11:42 pm
by Jorge_Stanbury
in scenario 1 Tokyo starts with an insignificant shipyard capacity
RE: CS Upgrade woes
Posted: Thu Feb 28, 2013 12:10 am
by Lokasenna
Sheesh, yeah. It starts at 10. Still, can't conversions/upgrades be done pierside?
RE: CS Upgrade woes
Posted: Thu Feb 28, 2013 12:19 am
by Jorge_Stanbury
There is a "minimum shipyard" level that need to exist in the base before it starts
that said... and thinking out loud...at least with merchants, you can change to pierside once the conversion starts.... so, maybe, I will just need to build Tokyo to 50, so CS#1 starts conversion, then I move it to pierside and CS#2 gets in...
Wondering if someone can confirm if this scenario will work...
RE: CS Upgrade woes
Posted: Thu Feb 28, 2013 12:40 am
by Cpt Sherwood
acording to
this thread the repair shipyard size does not matter. All conversions can be done at Tokyo as per one or more developers.
RE: CS Upgrade woes
Posted: Thu Feb 28, 2013 1:24 am
by Jorge_Stanbury
What I understood from the threat is that the required shipyard size of other ports is irrelevant, since conversion of capital ships (BBs, CVLs) need to happen in the capital (Tokyo)
how I read it is that all the following conditions must be satisfied:
- must be Tokyo
- repair shipyard >=50
- date >= nov 42
- conversion set to "yes"
RE: CS Upgrade woes
Posted: Thu Feb 28, 2013 1:43 am
by PaxMondo
ORIGINAL: Jorge_Stanbury
What I understood from the threat is that the required shipyard size of other ports is irrelevant, since conversion of capital ships (BBs, CVLs) need to happen in the capital (Tokyo)
how I read it is that all the following conditions must be satisfied:
- must be Tokyo
- repair shipyard >=50
- date >= nov 42
- conversion set to "yes"
Correct.
RE: CS Upgrade woes
Posted: Thu Feb 28, 2013 10:37 am
by Marcus_Antonius
Thanks. I will get going on building up the Tokyo repair yard.
RE: CS Upgrade woes
Posted: Fri Mar 01, 2013 1:39 am
by panzer cat
Also you only need the repair yard on the first turn, 2nd turn switch the ship to pierside repair.
RE: CS Upgrade woes
Posted: Fri Mar 01, 2013 11:44 am
by Bullwinkle58
ORIGINAL: panzer cat
Also you only need the repair yard on the first turn, 2nd turn switch the ship to pierside repair.
I hope AE players understand what a gift this feature is to upgrade throughputs. Most of them in RL would have required full-time drydocking.
RE: CS Upgrade woes
Posted: Fri Mar 01, 2013 12:05 pm
by Jorge_Stanbury
Correct, and if I were playing scen 2 ; I would keep em in shipyard;
for scenario 1; paying 100,000 supply to convert the CS is steep; even paying 50,000 ; I plan to build Tokyo only to repair shipyard level 50 and have one CS in pierside
Is there any other "interesting" capital ships convertions? I don't plan to build any of these horrendous carrier-BB hybrids
RE: CS Upgrade woes
Posted: Fri Mar 01, 2013 10:03 pm
by panzer cat
ORIGINAL: Bullwinkle58
ORIGINAL: panzer cat
Also you only need the repair yard on the first turn, 2nd turn switch the ship to pierside repair.
I hope AE players understand what a gift this feature is to upgrade throughputs. Most of them in RL would have required full-time drydocking.
I'm not an expert on ship repairs, most of mine sink before they get to a repair yard.[:)] I beleive you can do this because in the rules do to it being superstructure work, but such extensive changes IRL would be done in the yards.
RE: CS Upgrade woes
Posted: Fri Mar 01, 2013 11:10 pm
by witpqs
Yup - there was a thread recently where it was explained quite well. That disabused me of the notion that it's gamey.
RE: CS Upgrade woes
Posted: Sat Mar 02, 2013 1:23 am
by panzer cat
Why are these ships only allowed to convert in Tokyo? It's not japans major shipyard. I spent about 15 turns trying to convert my first CS, until I asked for help.