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MP penalty motorized units
Posted: Sun Mar 03, 2013 1:26 pm
by Iota
Hi,
I mean to remember that there is an extra penalty when motorized units use (almost) all MP?
Cant find it in the manual.
Greetings
RE: MP penalty motorized units
Posted: Sun Mar 03, 2013 2:53 pm
by Balou
Damage & fatigue ?
RE: MP penalty motorized units
Posted: Mon Mar 04, 2013 4:56 pm
by Iota
Yes, something like extra damage & fatigue.
Detailed data or sources available?
Greetings
RE: MP penalty motorized units
Posted: Tue Mar 05, 2013 11:11 am
by Balou
9.5.3. Vehicle Movement Attrition
A certain percentage of a unit’s organic vehicles will be destroyed and damaged during its side’s logistics phase based on the number of movement points the unit expended during the previous turn. If a unit expended 100 percent of its allowed (not base) movement points, 2 percent of the unit’s vehicles will be destroyed, and 18 percent will be damaged. Reduced expenditure will result in proportionally reduced destruction and damage. For example, if a unit only expended thirty percent of its MPs, .6 percent of its vehicles would be destroyed and 5.4 percent would be damaged. Movement attrition for a support unit’s organic vehicles will be based on the movement point expenditure of the unit to which it is attached.
from: WitE Manual: v0.61, 01/07/2013
RE: MP penalty motorized units
Posted: Tue Mar 05, 2013 12:05 pm
by swkuh
Thanks Balou for manual reference. Important point is that degradation be arithmetically proportional to usage. If so, makes sense to me.
RE: MP penalty motorized units
Posted: Tue Mar 05, 2013 12:18 pm
by Balou
However, I still have to figure out whether damage is linked to MPs alone (which partially depends on terrain) or to MPs + terrain (extra penalty?) that my mob Divs had to travel thru.