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building and fatigue/disruption

Posted: Sat Sep 14, 2002 8:04 pm
by cverbrug
Hello guys, i have some questions which are not clear from the manual.

1. Enlarging ports/airfields/forticification
*Does it increases fatigue of your units when they are building?
*If yes, is it then impossible to recover fatigue in a bases which is set to construct airfields/port?
*When enlarging a port and an airbase at the same time, do both then proceed at a slower rate, or is the speed of building unaffected.
*Is building speed increased when more manpower is available?

2. Recovering Fatigue
Is it only possible to get fatigue to less then 10 in Truk for the japanese?

3. Disabled squads:
When enough support is available, can you get all squads back to OK, or is it also needed to bring the unit to TRUK.
What i mean, if you leave out fatigue, is rabaul then also a good base to repair the disbled squads?

Regards,
Christophe

Posted: Wed Sep 25, 2002 5:13 pm
by Admiral_Arctic
As far as I know, building structures doesn't increase the fatigue of the engineers involved.

The engineering total is divided by three if you try all builds, is divided by two if you try two builds, and concentrates on only one. So if you want to build up airfield, then don't biuld port or forts.

The more squads working the quicker the construction rate. I don't think there is a limit. Hundreds of squads will do a very quick job.

To reduce the most fatigue you need to send troops to malaria free zones. The only initial Jap one is Truk. But if you capture another one you can use that too.

Some units will repair with enough support, but even if you have triple support you don't get any extra disabled squads back. The only way is to return to a malaria free zone with support and supply and wait for the sickos to get well soon.

Rabaul is helpful to reduce disruption and some fatigue- but you still sit with about 30-40 points of fatigue. So really- you need to go to Truk to fully recover.