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Working on transition hex graphics

Posted: Thu May 16, 2013 2:57 am
by BigDuke66
Hi
Currently I'm working on making the transition hex graphics much smaller so that it is clear what terrain is in a hex, just like it's in the first DC.

Have already made the graphics from the DC folder, now I wanted to start on the files from DC2BIG but wonder why each hex graphic on the big file is also available on single file, are those single files really needed?

Also some folder under DC2BIG & DC2SMALL have sometimes no big file and sometimes no single files, would be nice if someone could tell me whats up here.

RE: Working on transition hex graphics

Posted: Thu May 16, 2013 6:33 am
by Vic
Check the landscapetype in question in the editor to see if it uses 64 seperate graphic files (for small,normal and big) or a spritesheet. Most use spritesheets. I think water is the only exception.

There might be some seperate sprites shipped with the game that are not actually used.

Other thing that might help you is going to general settings -> export text logfiles and then checking the presentscenariographics.txt in the log directory.

best,
Vic

RE: Working on transition hex graphics

Posted: Thu May 16, 2013 3:48 pm
by BigDuke66
Thanks but in the editor and in the log file it is always pointing to the DC folder what is the medium zoom level.
Can I assume that when a spritesheets is used there it's also used on BIG & SMALL zoom levels?

RE: Working on transition hex graphics

Posted: Thu May 16, 2013 5:05 pm
by Vic
Yes the exact same file path is looked for in DC2BIG and DC2SMALL directories.

If graphics would be missing by any chance they would be auto-generated again from the base file name (medium size).

hope this helps.

best,
Vic

RE: Working on transition hex graphics

Posted: Fri May 17, 2013 12:03 am
by BigDuke66
Yea thanks, mod is done:
tm.asp?m=3326914

RE: Working on transition hex graphics

Posted: Fri May 17, 2013 2:16 am
by Keunert
could you pls post some screens?

RE: Working on transition hex graphics

Posted: Fri May 17, 2013 2:46 am
by BigDuke66
Posted one there, best you compare that one to your stock graphics as my game is already filled with pieces of other mods you should only watch for the difference in transition.