Looking for a Allied Opponent
Posted: Wed May 22, 2013 2:20 pm
Hello,
I am looking for a Allied Opponent for a Scenario 2 game.
I am can play 5 to 6 turns a week.
1 Day turns.
Allied Damage Control = Yes
Player Def. Upgrades = Yes
Historical First Turn = No
December 7th Surprise = Yes
Reliable USN Torpedoes = No
Realistic R&D = Yes
No Unit Withdrawals = No
Auto Sub Ops = No
Set All Facilities To Expand At Start = No
Automatic Upgrade Ships And Air Groups = No
Accept Air And Ground Replacements = No
I am open to any house rules, some I would like, but I am fine either way.
Allies can only move already existing task forces on turn 1
Pay for PP's to cross borders, and if a restricted HQ is purchased, each of the other restricted units under the HQ would need to purchased also.
Sweeps to go no higher than 2nd best maneuver band.
I would say my style of play is historical, so I would match up well with someone plays the game in a similar style.
Looking for a fun game and avoid any gamey situations.
PM me if you are interested.
Thanks
I am looking for a Allied Opponent for a Scenario 2 game.
I am can play 5 to 6 turns a week.
1 Day turns.
Allied Damage Control = Yes
Player Def. Upgrades = Yes
Historical First Turn = No
December 7th Surprise = Yes
Reliable USN Torpedoes = No
Realistic R&D = Yes
No Unit Withdrawals = No
Auto Sub Ops = No
Set All Facilities To Expand At Start = No
Automatic Upgrade Ships And Air Groups = No
Accept Air And Ground Replacements = No
I am open to any house rules, some I would like, but I am fine either way.
Allies can only move already existing task forces on turn 1
Pay for PP's to cross borders, and if a restricted HQ is purchased, each of the other restricted units under the HQ would need to purchased also.
Sweeps to go no higher than 2nd best maneuver band.
I would say my style of play is historical, so I would match up well with someone plays the game in a similar style.
Looking for a fun game and avoid any gamey situations.
PM me if you are interested.
Thanks