Looking for an Allied Player - scen #2
Posted: Sat Jun 08, 2013 6:32 am
I tend to play a historical Japan in Scenario #2; not into gamey aspects of AE although I have found PDU essential for the Empire of Japan.
AE Beta version 1.7.11.23j2 April 27, 2013
# One day turn cycle
# No 4-engine bombing on naval attack below 10,000ft, other that for Flying-boats and USN naval 4-engine bombers.
# Restricted units must pay PPs to cross national boundaries.
# No strategic bombing within China before 1944.
# Allied Night bombing only when the moonlight is above 50%, until 1944.
#Accept air/ground replacement off.
#Advance weather on.
#AI historical.
#Allied damage control on.
#Reliable US torpedoes off.
#Auto sub ops off.
#Combat reports on.
#Dec 7th surprise on.
#factory to expand off.
#ships/air groups upgrade off.
#accept air/ground rep off.
#Fog of war on.
#Historic 1st turn on.
#PDU on.
#Plane move radius on.
#Show combat animations on.
#Show combat sum on.
#Show clouds on.
#Ships/air groups upgrade off.
AE Beta version 1.7.11.23j2 April 27, 2013
# One day turn cycle
# No 4-engine bombing on naval attack below 10,000ft, other that for Flying-boats and USN naval 4-engine bombers.
# Restricted units must pay PPs to cross national boundaries.
# No strategic bombing within China before 1944.
# Allied Night bombing only when the moonlight is above 50%, until 1944.
#Accept air/ground replacement off.
#Advance weather on.
#AI historical.
#Allied damage control on.
#Reliable US torpedoes off.
#Auto sub ops off.
#Combat reports on.
#Dec 7th surprise on.
#factory to expand off.
#ships/air groups upgrade off.
#accept air/ground rep off.
#Fog of war on.
#Historic 1st turn on.
#PDU on.
#Plane move radius on.
#Show combat animations on.
#Show combat sum on.
#Show clouds on.
#Ships/air groups upgrade off.