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possible to remove new pirate shipsets?
Posted: Tue Jun 11, 2013 10:06 pm
by dostillevi
I'm assigning the default races to use their own shipsets for their pirate shipsets.. after doing this, I believe I can get rid of the new (and somewhat bland) pirate shipsets entirely in favor of more regular races. Any thoughts?
RE: possible to remove new pirate shipsets?
Posted: Wed Jun 12, 2013 12:51 am
by Azuran
Yes its possible, in the files in Races folder, all the way in the bottom you will find a number. Pirate shipsets are #22-26 i believe.
In this case its 26.
'Designs picture family index when race is Pirate: index of default ships pictures used for this race from ship pictures contained in Images\units\ships\ folder or Customization\YourTheme\shipImages\ folder
'-1 = default random pirate ship images, 0-50 = normal ship design family index
DesignsPictureFamilyIndexPirates ;26
replace that number with the number found near the top after Agression, Caution, Friendliness, etc. In this case its 31.
'Designs picture family index: index of default ships pictures used for this race from ship pictures contained in Images\units\ships\ folder or Customization\YourTheme\shipImages\ folder
DesignsPictureFamilyIndex ;31
so it would end uo looking like this with the 26 replaced with 31:
'Designs picture family index when race is Pirate: index of default ships pictures used for this race from ship pictures contained in Images\units\ships\ folder or Customization\YourTheme\shipImages\ folder
'-1 = default random pirate ship images, 0-50 = normal ship design family index
DesignsPictureFamilyIndexPirates ;31
RE: possible to remove new pirate shipsets?
Posted: Wed Jun 12, 2013 1:23 am
by dostillevi
Thank you! I already have that info though.. what I'm interested in is if anyone has come across any other implications of replacing the pirate ship folders with regular ship race ships. In any case I've already done it, and will test it out once I finish modding tonight. I don't really foresee any implications, I just wonder why they went to the trouble of adding 5 new, nearly identical shipsets for pirates to use instead of having them use the race default ships (perhaps with some overlay to make them look piratey, similar to how construction and damage work).
RE: possible to remove new pirate shipsets?
Posted: Wed Jun 12, 2013 9:16 am
by Sirian
I did some ship modding and can from this experience say that you can freely replace ships if you like. The images don't even have to be of the same size, it doensn't matter at all. Just be sure to mark the engine exhausts with blue lines and the flashing lights with yellow.
RE: possible to remove new pirate shipsets?
Posted: Wed Jun 12, 2013 4:22 pm
by dostillevi
Ok, I'm fully modded now with 50 shipsets and races, having replaced the default pirate shipsets. The game runs fine without these dedicated pirate shipsets.
Pure blue and pure yellow, yes indeed! I love how simple it is to mod this game!
Now if only the 50 race limit would be increased. I already have quality shipsets I'm not using and the EVE Online mod hasn't even been released yet.