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Desert Ambush
Posted: Wed Jun 26, 2013 5:27 pm
by Redmarkus5
Infantry dug in in dead ground (defilade) with armour dug in well to the rear, with good fields of fire...

RE: Desert Ambush
Posted: Wed Jun 26, 2013 5:28 pm
by Redmarkus5
The infantry position after the fight.

RE: Desert Ambush
Posted: Wed Jun 26, 2013 5:29 pm
by Redmarkus5
The armour position

RE: Desert Ambush
Posted: Wed Jun 26, 2013 5:29 pm
by Redmarkus5
The kill zone... If only all my battles could end like this

RE: Desert Ambush
Posted: Wed Jun 26, 2013 5:45 pm
by Redmarkus5
Just when I thought the battle was over, the AI shows me that it can still surprise.

RE: Desert Ambush
Posted: Wed Jun 26, 2013 5:52 pm
by Redmarkus5
Good but not good enough.

RE: Desert Ambush
Posted: Wed Jun 26, 2013 5:54 pm
by Redmarkus5
Then I foolishly left my dug in position to mop-up some strays that were outside my LoS and I lost a tank to an RPG! Damn!

RE: Desert Ambush
Posted: Wed Jun 26, 2013 5:56 pm
by Redmarkus5
Nevertheless, pretty damn good, if I may say so myself

RE: Desert Ambush
Posted: Thu Jun 27, 2013 2:58 pm
by Redmarkus5
The follow-on battle. Desert Pursuit!

RE: Desert Ambush
Posted: Thu Jun 27, 2013 2:59 pm
by Redmarkus5
Moving through the OBJ

RE: Desert Ambush
Posted: Thu Jun 27, 2013 3:00 pm
by Redmarkus5
Mopping up.

RE: Desert Ambush
Posted: Sun Jun 30, 2013 11:28 pm
by Dane49
Nice Screen Shots Redmarkus.[8D]
I could never get into that campaign because of the map(Too open for my tastes).
I do enjoy using the modern forces on the other Ukrainian maps.I've been doing QBs depicting Russian Federation forces against the Chechens(Mujihadeen units) and even started using the Cuban forces as Ukrainians against the modern Russians to depict a kind of Chechnya type situation in the Ukraine.