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Courier Questions

Posted: Fri Jul 26, 2013 2:09 am
by GenChaos33
Just got this great game at Historicon and love playing it at Historical/Grognard/Custom level! But I have a few courier questions...(thanks, hope I didn't miss the answers in the manual)

1) Why does the courier message received not have coordinates or maybe a nearby landmark in the message so that I know a general idea where the sub-unit is on the blank map?

2) Why don't sub units send a message that they have reached their destination?

3) Why does the visual of the incoming courier coming towards me always use roads where needed? But when I send out a courier message, the courier always goes in a straight line to its destination unit/leader? Am I missing a use roads button for the courier?

RE: Courier Questions

Posted: Fri Jul 26, 2013 3:05 pm
by kkomisarcik
The courier system has several holes, so the shortcomings you mentioned in 1&2 are something we have to live with. Hopefully a sequel to SOW will address these. It would be a nice feature if advanced units would report back periodically and let the player know what they see.

Couriers will take roads if the distance to the recipient is long enough.