Roads to Moscow scenario 2, Smolensk
Posted: Sun Jul 28, 2013 6:14 pm
Checked this out a bit, seems to work well. But two queries --
One German motorized infantry unit can only move a hex or so each turn. Is this intended or in error?
What's New for 3.4 states a fix to make non-cooperating units to take a penalty. The Luftwaffe in this scenario is set to internal support. So in most situations committing aircraft to a combat will reduce your overall assault effectiveness.
Does the above problem apply to aircraft assigned to generic combat support? If so, how is should one use the Luftwaffe profitably?
One German motorized infantry unit can only move a hex or so each turn. Is this intended or in error?
What's New for 3.4 states a fix to make non-cooperating units to take a penalty. The Luftwaffe in this scenario is set to internal support. So in most situations committing aircraft to a combat will reduce your overall assault effectiveness.
Does the above problem apply to aircraft assigned to generic combat support? If so, how is should one use the Luftwaffe profitably?