Jimbo123 vs cpeterson51
Posted: Tue Jul 30, 2013 9:14 pm
I took some time away from the game for a while for 2 basic reasons. Life got in the way for a while and my growing frustration with the nerfs to the German side. I finally started to chain after trying everthing else and for me it produced the ability to advance far enough in 41 to make a game of it. ( I am by no means an elite player ). I was upset when it got nerfed and combined with the 3 hex per turn RR Repair I had no hope of lasting past 43. Why play! Well I do love the period and the game so I am back. RR repair looks better and Pelton looks as if he is chaining so maybe there is some hope for a fun game. Let me be clear. I lean toward fun and competive vs endless arguments over historical accuracy. Given 2 equal players with no mistakes the game should get to 45.
This is my first game back and the Soviet player if I were to guess has played several games against the AI but never against a human. I have done no chaining or air resupply not because I am against it, I thought it was nerfed. I'll share a few screen shots and then I have a few questions about the state of the game. Please remember that this was accomplished against a new player who has a good understanding of the mechanics but hasn't faced a human IMHO.
The questions
1. Is RR repair faster now than in recent updates
2. Is chaining still possible
3. In all my games I never had a "March Madness" Is that because my opponets were using an earlier version. I was shocked and not prepared for the CV drop. I had read about it just
never saw it. I was still able even unprepared to regain all the territory I gave back as a result of a rather mediorce Blizzard offensive.
4. Going forward does 1.07 prevent players forcing a version of the game they like ie #3
5. I would like feedback on why the Russian forces are so low vs his losses. Post Blizzard I was at 1.3m losses and he had 1.9 captured and I believe 3.3m total losses.
6. Should old fort lines be kept or does it deplete replacements
I'll try to give an idea of how deep the 41 progress was. I have always felt as a German player that if I was able to get far enough into Russia that I would be able to forstall Red Army 2.0
due to manpower centers captured and industry disrupted. For me being able to conduct a healthy 42 offensive would not only make the game more fun but would lead to a more historical feeling.

This is my first game back and the Soviet player if I were to guess has played several games against the AI but never against a human. I have done no chaining or air resupply not because I am against it, I thought it was nerfed. I'll share a few screen shots and then I have a few questions about the state of the game. Please remember that this was accomplished against a new player who has a good understanding of the mechanics but hasn't faced a human IMHO.
The questions
1. Is RR repair faster now than in recent updates
2. Is chaining still possible
3. In all my games I never had a "March Madness" Is that because my opponets were using an earlier version. I was shocked and not prepared for the CV drop. I had read about it just
never saw it. I was still able even unprepared to regain all the territory I gave back as a result of a rather mediorce Blizzard offensive.
4. Going forward does 1.07 prevent players forcing a version of the game they like ie #3
5. I would like feedback on why the Russian forces are so low vs his losses. Post Blizzard I was at 1.3m losses and he had 1.9 captured and I believe 3.3m total losses.
6. Should old fort lines be kept or does it deplete replacements
I'll try to give an idea of how deep the 41 progress was. I have always felt as a German player that if I was able to get far enough into Russia that I would be able to forstall Red Army 2.0
due to manpower centers captured and industry disrupted. For me being able to conduct a healthy 42 offensive would not only make the game more fun but would lead to a more historical feeling.









