Setting up new unit graphic
Posted: Thu Aug 01, 2013 3:14 pm
How to use new unit graphic? It is reallly simple you need to follow this steps:
1) Download the file ***.zip
2) Unzip the folder which should have name conscisiting like that: [Country]*[Unit name]*
3) Cut and paste it to correct folder in your Matrix Horse and Musket File which should be:
C: [....]\Matrix Games\Horse and Musket Volume I\SupportFiles\Armies
Remember you putting the unit in the coutry that they bellong Austrians to Austria, Prussians to Prussia, ect.
4) Then deleted file UnitDefinition.bin which should be in :
C: [....]\Matrix Games\Horse and Musket Volume I\SupportFiles\Armies\UnitDefinition.bin
5) Run HorseNMusketVol1Editor.exe
*note it will be crashing few times, be patient, wait a little bit longer and it will start work
The HorseNMusketVol1Editor.exe will create new UnitDefinition.bin with new units you alllready add.
Remeber to deleted this UnitDefinition.bin file every time you add new units.
1) Download the file ***.zip
2) Unzip the folder which should have name conscisiting like that: [Country]*[Unit name]*
3) Cut and paste it to correct folder in your Matrix Horse and Musket File which should be:
C: [....]\Matrix Games\Horse and Musket Volume I\SupportFiles\Armies
Remember you putting the unit in the coutry that they bellong Austrians to Austria, Prussians to Prussia, ect.
4) Then deleted file UnitDefinition.bin which should be in :
C: [....]\Matrix Games\Horse and Musket Volume I\SupportFiles\Armies\UnitDefinition.bin
5) Run HorseNMusketVol1Editor.exe
*note it will be crashing few times, be patient, wait a little bit longer and it will start work
The HorseNMusketVol1Editor.exe will create new UnitDefinition.bin with new units you alllready add.
Remeber to deleted this UnitDefinition.bin file every time you add new units.