movement too fluid
Posted: Sat Aug 03, 2013 7:58 pm
In the three scenarios I've played so far, I agree with Numdydar that play is too fluid. One gets no sense of massive numbers of men and equipment being moved about, no sense of their ZOC. On one day I might move a division to the east, totally bypassing fixed defenses, the next turn I might have to move that same division all the way back because an AI division did the same in the other direction, bypassing my units.
To make matters even worse, I never have had to rebase an air unit - they stay aloft 24 hours a day, flitting at will across the map.
To make matters even worse, I never have had to rebase an air unit - they stay aloft 24 hours a day, flitting at will across the map.