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Units marching to destination hex at game start
Posted: Fri Aug 23, 2013 6:26 am
by Disco Duck
I noticed this first with the 1/153rd Infantry Battalion based at Seattle. The future objective is Whittier Alaska. The Destination hex is the same and it tries to march 1748 miles to get there.
Similar is the 11th Calvary at San Diego, It automatically starts marching to Santa Ana, which isn't a big deal.
Anyone noticed any other units auto marching at game start?
RE: Units marching to destination hex at game start
Posted: Fri Aug 23, 2013 9:21 am
by HansBolter
There are quite a few in Manila that start out already marching to Bataan.
The one heading for Whittier is important to head off before he gets too far. Much of that trek is through mountain ranges with no roads.
RE: Units marching to destination hex at game start
Posted: Fri Aug 23, 2013 2:43 pm
by Amoral
They'll be tough as nails by the time they get there though. Just drop those crazy mountain bastards on Tokyo and call it a war.
RE: Units marching to destination hex at game start
Posted: Fri Aug 23, 2013 4:04 pm
by Treetop64
ORIGINAL: Amoral
They'll be tough as nails by the time they get there though. Just drop those crazy mountain bastards on Tokyo and call it a war.
Lol, no kidding.
There is also another unit that "marches" to Ndeni from Pearl or San Fran, I think.
Lunatics.
RE: Units marching to destination hex at game start
Posted: Sat Aug 24, 2013 7:46 am
by inqistor
Few Japanese units north of Saigon march toward Northern Malaya (and they somehow do it due east, instead north-west - at least pre-beta)
RE: Units marching to destination hex at game start
Posted: Sat Aug 24, 2013 4:33 pm
by Treetop64
ORIGINAL: inqistor
Few Japanese units north of Saigon march toward Northern Malaya (and they somehow do it due east, instead north-west - at least pre-beta)
Longer but faster road route initially pointing them away, perhaps?
Re: Units marching to destination hex at game start
Posted: Tue Jan 10, 2023 11:45 pm
by wwengr
Disco Duck wrote: Fri Aug 23, 2013 6:26 am
I noticed this first with the 1/153rd Infantry Battalion based at Seattle. The future objective is Whittier Alaska. The Destination hex is the same and it tries to march 1748 miles to get there.
Similar is the 11th Calvary at San Diego, It automatically starts marching to Santa Ana, which isn't a big deal.
Anyone noticed any other units auto marching at game start?
I think the "Long March" of the 1/153 Infantry was a little joke on us by the designer who set it up back when. The 153rd Infantry Regiment in World War 2 was mobilized from the Arkansas National Guard and served in Alaska. It arrived at Camp Murray, WA in August of 1941. The 1st & 3rd Battalions were sent right away to Annette Island and Seward, Nome and Yakutat respectively, while the 2nd Battalion was sent to Umnak Island. So the deployment in the campaign game is close to historical, there are no notes in the regimental history regarding overland travel to Alaska. The road to Alaska was not yet in existence. Construction of the ALCAN Highway didn't start until March '42. Most likely the entire regiment deployed via ship.
Since 1/153rd Infantry is restricted (West Coast [R]) the only way to practically get it to Alaska is to airlift it. 137 PP seems a lot to pay just to get it there. On teh other hand, it may be an interesting thing to see if it ever actually completes the march and what, if anything remains.
Re: Units marching to destination hex at game start
Posted: Thu Jan 12, 2023 5:09 pm
by szmike
I actually marched it all the way from Prince Rupert, it arrived intact as it could draw supply (if barely) from bases on its way. It took much time though.
I did it to see if it would arrive eventually.
PS. I didn't know you could airlift restricted units if destination was also restricted.
Re: Units marching to destination hex at game start
Posted: Thu Jan 12, 2023 5:25 pm
by BBfanboy
Re: airlift -not just restricted, I think the destination has to have the same HQ.
I airlifted the BF at Bella Coola to Prince Rupert but the observer devices would not load. So I set them to march across the mountains to PR, hoping they would die off from lack of supply. They were at 0 supply most of the time but somehow they made it all the way to PR after months of trekking. Now I don't need the observers to upgrade to radar because there is no longer any threat to PR! I airlifted the BF off the island closest to PR (can't recall the base name) so it could fill out and upgrade at the bigger base, but the observer devices left behind interfered with that. After a while I airlifted the BF back to build the base a bit more.
Re: Units marching to destination hex at game start
Posted: Mon Jan 16, 2023 10:05 pm
by LargeSlowTarget
Lol, only in the WitP-AE forum you can resurrect a thread after 9+ YEARS and draw replies like if the thread started only yesterday

. For this I love the forum, the forumites and the game.
Re: Units marching to destination hex at game start
Posted: Mon Jan 16, 2023 10:13 pm
by BBfanboy
LargeSlowTarget wrote: Mon Jan 16, 2023 10:05 pm
Lol, only in the WitP-AE forum you can resurrect a thread after 9+ YEARS and draw replies like if the thread started only yesterday

. For this I love the forum, the forumites and the game.
Resurrection is pretty easy to do. Wait 'til we figure out how to do a
rapture! Or did that happen already when Matrix switched to the new Forum software and only the chosen made the cut to the new version?
Re: Units marching to destination hex at game start
Posted: Mon Jan 23, 2023 12:16 am
by wwengr
szmike wrote: Thu Jan 12, 2023 5:09 pm
I actually marched it all the way from Prince Rupert, it arrived intact as it could draw supply (if barely) from bases on its way. It took much time though.
I did it to see if it would arrive eventually.
PS. I didn't know you could airlift restricted units if destination was also restricted.
I wondered if it could make it.
I airlifted 1/153 from Prince Rupert to Seward. 1/153 and Seward are both West Coast restricted so can do the airlift. Restricted units can only be airlifted to bases with the same HQ.
Re: Units marching to destination hex at game start
Posted: Wed Feb 15, 2023 4:51 pm
by szmike
LargeSlowTarget wrote: Mon Jan 16, 2023 10:05 pm
Lol, only in the WitP-AE forum you can resurrect a thread after 9+ YEARS and draw replies like if the thread started only yesterday

. For this I love the forum, the forumites and the game.
I never look at the thread date, but the bit about "Long March" is pretty interesting, never heard of it