Noob Question 7 - Railhead Repair
Posted: Mon Aug 26, 2013 7:44 am
When using using FBD/NKPS rail repair units to manually repair/extend the railhead why does it sometimes cost 1 RRV to repair a hex, but sometime cost 3?
It says in the manual that "A hex is eligible for FBD/NKPS repair if... not in the Baltic zone within 4 hexes of a railhead." Does this mean that, outside the Baltic zone, effectively only 4 hexes of rail could be repaired/extended in any one turn? Does that therefore also mean there is no point putting two FBD/NKPS rail repair units on the same line?
Thanks for your help.
It says in the manual that "A hex is eligible for FBD/NKPS repair if... not in the Baltic zone within 4 hexes of a railhead." Does this mean that, outside the Baltic zone, effectively only 4 hexes of rail could be repaired/extended in any one turn? Does that therefore also mean there is no point putting two FBD/NKPS rail repair units on the same line?
Thanks for your help.