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Units cost

Posted: Sat Sep 21, 2013 7:25 pm
by bo
These are the cost charts for each ground unit in MWIF and the number of turns it takes for these units to enter the game.

Bo




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RE: Units cost

Posted: Sat Sep 21, 2013 7:27 pm
by bo
Page 2 --- This chart is only relevant if you have selected the optional division rule for a new start game. Only the ones with the word Div. in front of the init.




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RE: Units cost

Posted: Sat Sep 21, 2013 7:28 pm
by bo
Page 3




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RE: Units cost

Posted: Sat Sep 21, 2013 8:37 pm
by Easo79
Yes!..one of the most important things when one goes shopping...prices!

a) How many BP points does each power have? I know that income increases each year, but some aprox. value? (maybe this has been posted elsewhere, but I cannot find it: I have some data for Italy)
b) If you have time, please post here the costs of naval units and aircraft...
c) I understand most of your "map views": Gibraltar, Malta, London....but Northern Rhodesia? What is happening in Northern Rhodesia? Has the fascist tide arrived there?

RE: Units cost

Posted: Sat Sep 21, 2013 9:03 pm
by michaelbaldur

Italy 5 to 15 BP

Germany 21 to 50

USA 10 to 100

CW 11 to 50

Russia 10 to 50

Japan 15 to 60

early war to late war

RE: Units cost

Posted: Sat Sep 21, 2013 9:06 pm
by michaelbaldur

that map view are a short cut to Africa ..

its a fast way to look and convoy lines and other think..

and a complete conquest of Africa is possible

RE: Units cost

Posted: Sat Sep 21, 2013 9:23 pm
by bo
sorry

RE: Units cost

Posted: Sat Sep 21, 2013 9:32 pm
by bo
Easo79 --- Your wish is my command---Bo


Unit cost for Germany [Production]

Build points 16------------------------ Build points left --16

Build 1 infantry unit cost 3------------Build points left -13 [2 full turns to be produced]

Build 1 Mechanized unit cost 5 -------Build points left---8 [3 full turns to be produced]

Build 1 Fighter unit [4] cost 4---------Build points left---4 [3 full turns to be produced]

Build 1 Carrier unit cost 3-------------Build points left --1 [6 full turns 1st cycle] [needs2 cycles ]

Build 1 Submarine cost 1--------------Build points left---0 [3 turns not sure of another cycle]

Germanys Factories production led to 16 build points in the Sep/Oct turn [2 month period] [;)]
They can use the 16 build points as I have shown above or they may just purchase the Infantry unit which would leave Germany with 13 points. Germany may want to save all of the rest of their build points for later in the year or next year, doubtful but that is the choices they have.

The infantry [blue line]. The available possible choices are shown in the bottom right corner which shows 4 units, I say available because when you select a build in that box the program will decide which unit you can build, not you. Of course if there is only 1 unit in that box then that unit will be selected.






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RE: Units cost

Posted: Sat Sep 21, 2013 10:17 pm
by composer99
Northern Rhodesia probably rates a map view because it has resources.

RE: Units cost

Posted: Sat Sep 21, 2013 10:31 pm
by Shannon V. OKeets
ORIGINAL: bo

Easo79 --- Your wish is my command---Bo


Unit cost for Germany [Production]

Build points 16------------------------ Build points left --16

Build 1 infantry unit cost 3------------Build points left -13 [2 full turns to be produced]

Build 1 Mechanized unit cost 5 -------Build points left---8 [3 full turns to be produced]

Build 1 Fighter unit [4] cost 4---------Build points left---4 [3 full turns to be produced]

Build 1 Carrier unit cost 3-------------Build points left --1 [6 full turns 1st cycle]

Build 1 Submarine cost 1--------------Build points left---0 [not sure will check]

Germanys Factories produced 16 production points in the Sep/Oct turn [2 month period]
They can use the 16 points as I showed above or they may just purchase the Infantry unit which would leave Germany with 13 points. Germany may want to save all of the rest of their Production for later in the year or next year, doubtful but that is the choices they have.






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Production Points are different from Build Points.

Build Points = Production Points * Production Multiple

The production multiple can be as low as 0.25, and as high as 1.5 (for most major powers late in the war). For the US it can go even higher.

RE: Units cost

Posted: Sat Sep 21, 2013 10:36 pm
by bo
Correct Steve, of course, made the change.

Bo

RE: Units cost

Posted: Sun Sep 22, 2013 1:55 pm
by Extraneous
ORIGINAL: michaelbaldur


Italy 5 to 15 BP

Germany 21 to 50

USA 10 to 100

CW 11 to 50

Russia 10 to 50

Japan 15 to 60

early war to late war

You are basing your early war totals on 1940 and you left out China and France.

Your late war totals cannot be accurately calculated do to all the variables.



Using Sept/Oct 1939 production, with all convoy lines remaining intact, without using anyone's reserve oil, without any strategic bombing of anyone's factories, without anyone having land units in other countries other than China, and without any additional factories or resources being added or lost.

Early war totals should be:

China 4BP

Commonwealth 11BP

France 4BP (without using Hanoi or New Caledonia)

Germany 15BP (after the German/USSR trade agreement)

Italy 3BP

Japan 11BP (after the Japan/USA trade agreement)

USA 11BP (after the Japan/USA trade agreement)

USSR 8BP (after the German/USSR trade agreement)

RE: Units cost

Posted: Sun Sep 22, 2013 4:55 pm
by michaelbaldur
ORIGINAL: Extraneous
ORIGINAL: michaelbaldur


Italy 5 to 15 BP

Germany 21 to 50

USA 10 to 100

CW 11 to 50

Russia 10 to 50

Japan 15 to 60

early war to late war

You are basing your early war totals on 1940 and you left out China and France.

Your late war totals cannot be accurately calculated do to all the variables.



Using Sept/Oct 1939 production, with all convoy lines remaining intact, without using anyone's reserve oil, without any strategic bombing of anyone's factories, without anyone having land units in other countries other than China, and without any additional factories or resources being added or lost.

Early war totals should be:

China 4BP

Commonwealth 11BP

France 4BP (without using Hanoi or New Caledonia)

Germany 15BP (after the German/USSR trade agreement)

Italy 3BP

Japan 11BP (after the Japan/USA trade agreement)

USA 11BP (after the Japan/USA trade agreement)

USSR 8BP (after the German/USSR trade agreement)


aprox. value