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Random area starting box for units when creating new scenarios?

Posted: Thu Sep 26, 2013 12:39 pm
by K 19
Hello. I was wondering if there was a random area starting box option for units when creating new scenarios... like Dangerous Waters has. This feature would greatly enhance replayability. Thank you.

RE: Random area starting box for units when creating new scenarios?

Posted: Thu Sep 26, 2013 1:13 pm
by Primarchx
There is. I usually do a Time Trigger called 'Start Hack' that indexes a couple of seconds after the scenario begins along with an action which teleports units around inside a given RP Box.